搜索资源列表
QuakeIII
- 最早的3d fps(first person shooting)游戏叫Wolfsein 3d,后来是DOOM,再后来是Quake,虽然都可以算是很古老的游戏但对于学习c程序的编写很有好处
fps
- VB做的fps移动的3d程序代码有碰撞检测
fps
- 3d射击游戏VC+OpenGL,对VC和OpenGL初学者都有帮助
QuakeBsp.rar
- 基于OpenGl 的三维室内场景漫游模拟,且漫游速度能达到100帧以上。,Basing on th OpenGl of the 3d indoor scene traving ,and the render speeding can reach more than 100 fps
PhysX
- Torque 3d 2009 的一个fps的demo,源码完整,包含美术资源。-Torque 3d 2009, a demo, complete source code, including the art resources.
MyMaze3d
- J2ME 3d 第一人称射击迷宫类手机游戏源码。-J2ME 3d first-person shooter cell phone game maze source category.
Demo01
- 利用OpenGL製作的一個3d fps遊戲的原型。 程式中展示了Terrain貼圖的產生與繪製方法、fps遊戲攝影機的控制、簡單的物理運作、遊戲中Text Console的處理,與展示一個簡單但典型的遊戲框架。-Making use of OpenGL, a 3d fps game prototype. Program demonstrated the Terrain Texture Generation and Rendering, fps game camera control, a s
A_3d_RPG_E153777212003
- A 3d RPG Engine This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for
wiic_0.40
- Wii remote input library in Windows ENV!! Very Good for 3d fps GAME Design!
3dEngine
- 一个简单的3d-fps游戏源代码。内容比较简单。主要演示了D3dX的Intersect函数。-A simple 3d-fps game source code. Content is relatively simple. Mainly demonstrates the Intersect function D3dX.
voxlap_src
- voxlap 3d 游戏引擎, 基于voxel,fps游戏引擎,by Ken S.-voxlap 3d game engine,voxel based 3d engine by Ken S.
OMAP3530
- 摘要: 对标准的视频编解码标准(如H. 264 和AVS 标准) 的核心技术进行了分析,提出一种基于TI 公司的OMAP3530处理器平台的通用视频解码方案。该方案充分利用了OMAP3530 的硬件结构特点,特别是2D/ 3d 图形图像加速器的特点,以提高解码速度。实验结果表明,AVS 格式的QCIF 码流解码速率可以达到25 fps ,适合于便携式多媒体终端视频解码应用。-Abstract: The standard video coding standard (such as H. 264
nebula
- TURBO C 2.01 compatible basic framework for a fps 3d game
XNALearning
- 这是一个基于XNA的3d引擎实例,我已经完成了Lua脚本的导出以及地图接口之类的工作,只需要您自行抽象就可以制作fps。-This is a 3d engine based on XNA instance, I have completed the Lua scr ipt to export map interface like work, only need your own abstract can create fps.
96kgame
- 只有96KB的fps游戏《毁灭杀手》(kkrieger) 是一个火爆的3d枪战游戏,令人震惊的是它的体积仅有96kb!W、A、S、D控制方向,空格跳跃,鼠标左键射击,1-5切换武器。-Destruction of only 96KB fps games killer " (kkrieger) is a popular 3d shooting game, shocking its volume is only 96kb! W, A, S, D control direction, spac
fps
- unity 3d下的fps 游戏 适合新手初学使用-Under the unity 3d fps game
plane
- unity 3d下的飞行游戏 适合新手初学-Under the unity 3d fps game
E-3d-zhenshu
- 易语言3d计算当前fps帧数源码例程程序在3d模块的基础上计算当前fps帧数。-Easy language 3 d calculation of current fps frame source routine procedure in 3 d module calculated on the basis of the current fps frames.
Batching-Mesh
- irrlicht is very famous real time 3d engine.A new C++ class CbashingClass is created as an extension to Decal manager class . The class merges all decal nodes to one mesh class. This method lowers draw count and improving fps.
fps GAME demo source
- 仿照CS第一人称VC++编写的3d小demo(fps GAME demo source)