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本程序是基于OSG环境下的一个程序,OSG是(openscenegraph)的简称,即开放场景图像,是用来处理3D和2D图形的-This procedure is based on the OSG environment of a program, OSG is (openscenegraph) the short title, that is, open scenes images, is used to dealing with 3D and 2D graphics
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OSG2.8版本源代码及开发包,附带大量示例程序,使用VS 2005以上版本可以直接编译。-OSG2.8 version of the source code and development kit
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OpenSceneGraph-2.6.1源代码-OpenSceneGraph-2.6.1 open source codes
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OpenSceneGraph是C++的开源库,主要是在科研中用来代替OPENGL等于硬件相关度较高的编程工具。此资料是其的手册文档-OpenSceneGraph is open-source C++ libraries, mainly in the scientific research is used to replace the OPENGL is equal to a high degree of hardware-related programming tools. This infor
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Opengl development kit is the open source package. Can be used as reference for opengl developers
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OpenSceneGraph快速入门指导,对跨平台开源场景图形 API的初步介绍,[美]Paul Martz著-OpenSceneGraph Quick Start guide, cross-platform, open source scene graph API' s initial presentation [America] Paul Martz with
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OpenSceneGraph,缩写为OSG,是最好的开源、高性能3 d图形工具包。-OpenSceneGraph, which will also be abbreviated as OSG in the following parts of this book, is one of the best open source, high performance 3D graphics toolkits.
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openscenegraph3.4.0,主要是一款开源的图形渲染引擎,主要是OPENGL的基础上进行封装,可以利用它实现三维场景的渲染。-openscenegraph3.4.0, mainly is an open source graphics rendering engine, OPENGL is mainly carried out on the basis of the package, you can use it to achieve a three-dimensional scen
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OSG最新代码,是一个较好的开源渲染引擎- The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, ...
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OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。(OpenSceneGraph (OSG) is based on a high level graphics development APl interface graphics standard OpenGL, real-time 3D ren
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