搜索资源列表
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三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the
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一份3ds文件格式文档和实现原代码。
修正文档纹理映射部分的错误。
修正源代码包含头文件的错误。-a document format files and achieve the original code. Texture mapping files that some mistakes. Amendments to the source code files contain errors.
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这是一个在VC环境下利用OpenGL模拟水波效果的源程序,充分运用 OpenGL的纹理坐标,贴图坐标相关函数。是学习OpenGL纹理与贴图的理想示例代码。-This is an environment in VC OpenGL wave simulation results of the source, make full use of OpenGL texture coordinates, mapping coordinates correlation function. Learning O
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一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
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游戏开发导引第十章源码,纹理贴图,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 10 source, texture mapping, a good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) download difficu
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OpenGL纹理映射部分的源代码下载,需要的下!-OpenGL texture mapping part of the source code download, the next!
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光线跟踪源代码,考虑了反射折射, 场景采用了纹理映射,Source code for ray tracing, considering reflection and refraction. Texture mapping is also included.
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OPENGL纹理映射的应用,对长方体6面进行映射,并旋转,包中包含源代码-OPENGL application of texture mapping, to map surface of the cuboid 6, and rotate, the package contains the source code
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这是一个基于OpenGL用Vc++开发的3D太阳系,涉及OpenGL纹理贴图等知识点,源码带有注释。-This is based on OpenGL using Vc++ Developer, 3D solar system, involving the knowledge of OpenGL texture mapping points, source code with annotations.
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《OpenCV教程:基础篇》这本书附带的源码,作者为:刘瑞祯,于仕琪等。-source code for a book about opencv
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计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
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3D游戏编程第六章的源代码,分三个目录,全部讲解纹理贴图,非常适合初学者-3D Game Programming Chapter VI of the source code directory is divided into three, all on the texture mapping is very suitable for beginners
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WGT Graphics Tutorial #5 - Realtime Morphing - WGT Graphics Tutorial Issue #5 Topic: Realtime Morphing Learn about image fading, color quantization, and texture mapping. Full source code and explanation.-WGT Graphics Tutorial#5- Realtime Morphing- WG
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opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
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THIS is source code with c++ about texture mapping and keyboard control by opengl
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一本關於Direct3D程式設計完整教學書籍-Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of softwar
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《精通DirectX 3D 图形与动画程序设计》第33章 凹凸纹理映射应用 源码-" Proficient in DirectX 3D graphics and animation program design," Chapter 33 Bump mapping application source code
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这个程序是一个OpengL程序,是OpenGL编程精粹中实现纹理映射的源代码-This program is a OpengL program is implemented in OpenGL texture mapping the essence of programming source code
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实验14,纹理贴图的示例源代码,Visual .net 开发 - Lab 14 texture mapping source code!
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三维纹理映射源代码,实现圆球形的几何目标的纹理映射-A 3D texture mapping source code, texture mapping of the spherical geometry
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