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render
- Render .NET is an 3D Photorealistic Rendering Library - REYES(RenderMan),Ray / Photon Tracing Architecture - Complex Models such Quadrics / Patches / Mesh... - Primitive / Displacement(True) / Surface / LightSource / Volume/Imager Shaders - Sampling
Munsell_src
- Direct3D is the component of DirectX that can render immersive 3D worlds. Direct3D is ideally suited for programs that allow the operator to fly through complex models in 3D space. The specific model I tackled was a model of the Munsell color solid.
Volume Render
- 关于volume render 的实现,用matlab写的。
VolumeRenderVTK
- VTK进行体绘制的例子(包括这种图像格式)希望对大家有帮助-Some example codes of Volume Render with VTK, containing many formats of images, such as bmp,dicom,jpg and so on
DVD
- 播放DVD文件,能够打开播放DVD视频文件,同时有暂停、停止功能可供 你选择-PlayDVD is a simple windowed DVD player based on the PlayWnd sample. It allows you to render a DVD volume, watch movies, determine whether closed captioning and subpicture streams are displayed, adjust the
VolumeRender
- 3D图形图像可视化程序的子程序,用于三维图形的渲染-This function is a Volume Render application, using OpenGL surfaces.
viewer3d_version9a
- This function(s) can be used to interactively view any kind of 3D image volumes like CT and MRI, and for distance measurements or ROI selection in 2D slices. It includes Maximum intensity projections (MIP), Volume Rendering (VR) , Slice render,
VolumeRender
- 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 体绘制 volume render-volume render
Render
- 用vtk+QT实现的MarchingCubes面绘制和光线投射体绘制,图形化洁面。-Surfacce rendering with MarchingCubes, Volume rendering with ray-casting, using QT+ VTK
importance-driven-rendering
- Importance-Driven Volume Rendering(IDVR)是对直接体绘制算法的一个改进,里面集成了各种直接体绘制算法,MIP,two level,IDVR等。有源代码,说明文档,论文,测试数据,帮助文档等。对深入了解直接体绘制有很大帮助。-This report presents an effi cient implementation using (Importance-Driven Volume Rendering- IDVR) t
US3D
- 用visual C++编写的一个超声三维体数据渲染的小程序。vtk渲染的速度比较慢。但是效果还行。-Small program written in Visual C++ an ultrasound volume data rendering. VTK render more slowly. However, the results were OK.
VolumeRenderPyramidUS
- 一个利用三维纹理实现的体绘制加速算法,附带超声数据-a programme of volume render with ultra sound data
VolumeRenderFire
- 基于c++、opengl的体绘制实现,功能相对简单,易于学习-Volume Render
vtkVolume-from-DICOM.tar
- Get and render vtk Volume DICOM file-Get and render vtk Volume DICOM file
volume
- 最简单的体绘制,包括shader和cpp,核心算法在Shader里头,采用的是英伟达体绘制的解决方案,算法详情去看英伟达的GPU特效编程-Volume Render : include shader and c++ file ,the core algorithm was written in glsl fils
RENDER
- matlab render code for volume rendering
[反作弊][汉化98%]AAC - 1.9.4
- 我的世界反作弊aac1.9.4版本 Combat - 战斗类 - AutoClicker - 连点器 - KillAura - 杀戮光环 - MultiAction - 射箭/吃东西时攻击 - Criticals - 自动暴击- BowAimbot - 弓箭自动瞄准 Exploit - 漏洞类 - Some types of ServerCrasher - 一些类型的崩服器 Movement - 移动类 - Fly - 飞行 - LiquidWalk - 水上行走 - NoSlow - 使用