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vp编程
- vp编程参考,适合VEGA的初学者使用
vp_bump_map
- 利用VP也OPENGL混合编程开发BumMapper功能-This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping
VP_View
- Vega Prime的场景用MFC窗口显示,是MFC与VP结合的编程-Vega Prime scenes with MFC window display, is a combination of MFC and VP Programming