搜索资源列表
3Din2D
- 用directx编写的3D在2D显示效果,3Din2D,用VC开发-DirectX used in the preparation of 3D 2D display, 3Din2D with VC
3dto2d
- CAD 3D TO 2D cad 3d to 2d cad 3d to 2d-TO CAD 3D to 2D cad 3d cad 2d to 3d 2d 2d to 3d cad
3Dshow2D
- 3d中实现2d效果的例子。。。。。。。。 可以做为。。。。。自己看了就知道了-3d 2d achieve results example. . . . . . . . Can provide. . . . . Read on their own know
3D_map_RIA
- 3D / 2D 地图 RIA 源文件.
有2d和3d的动态图形显示
- 一个有2D,3D动态图像显示控件的例子-a 2D, 3D Dynamic Image Display Control example
2d/3d图像配准 和ct mri图像DRR的生成
- 2d/3d图像配准 和ct mri图像DRR的生成
Waterfall_src
- 2D Chart and 3D Waterfall Chart Control,实现了一个chart的图形控件-2D Chart and 3D Waterfall Chart Control, the realization of a graphical control chart
DX8TS
- Direct3D8教程:主要讲述3D数学基础,3D编程基础。第一章、准备就绪。第二章、绘制三角形。第三章、旋转的立方体。第四章、全屏模式和深度缓冲。第五章、矩阵变换。第六章、纹理。第七章、灯光与材质。第八章、索引缓冲。第九章、有纹理的球体、圆柱体和锥体。第十章、载入模型。第十一章、3D中的2D。第十二章、键盘与鼠标输入。第十三章、声音和音乐。-Direct3D8 Tutorial: 3D, focuses on the foundations of mathematics, 3D program
Gigasoft Pro Essentials Test
- GigaSoft ProEssentials是一套图表组件,可用于Windows client-side和server-side开发。GigaSoft ProEssentials包括WinForm, WebForm, ActiveX, VCL和DLL接口的5个组件:Graph(图形), Scientific Graph(科学计算图形), 3D Scientific Graph(3D科学计算图形), Polar(极状图)和Pie Chart(饼图)。GigaSoft ProEssentials几乎
GraphIMPV3
- 这是一个图表绘制示例,可以根据数据绘制出2D/3D的柱型、区域、板块、线性图 -This is a sample mapping, data can be mapped 2D/3D the columnar, regional, plate, linear map
dx9_2d_demo_game
- 基於DX9 的2D飛行射擊遊戲DEMO,初學者借鑒的好-Based on the 2D flight shooting DX9 Game DEMO, beginners learn from the good Dongdong
Face
- OpenGL™ 是行业领域中最为广泛接纳的 2D/3D 图形 API, 其自诞生至今已催生了各种计算机平台及设备上的数千优秀应用程序。OpenGL™ 是独立于视窗操作系统或其它操作系统的,亦是网络透明的。在包含CAD、内容创作、能源、娱乐、游戏开发、制造业、制药业及虚拟现实等行业领域中,OpenGL™ 帮助程序员实现在 PC、工作站、超级计算机等硬件设备上的高性能、极具冲击力的高视觉表现力图形处理软件的开发。 -OpenGL ™ is the ind
curve
- 最多可以支持5条曲线,支持同轴和分轴显示。柱状图支持2D或者3D显示-Can support a maximum of five curves, the support line and sub-axis display. Support for 2D or 3D histogram display
voxel_src
- project a set of 3D points onto a 2D image plane and then convert them into pixel coordinates.
FastMarching_version1
- The function MSFM2D/MSFM3D calculates the shortest distance from a list of points to all other pixels in an 2D or 3D image, using the Multistencil Fast Marching Method (MSFM). This method gives more accurate distances by using second order derivative
2D_con
- This 2D-3D Conversion code.-This is 2D-3D Conversion code.
EWDraw_3D_ActiveX_5_5
- EWDraw 3D is a powerful vector graphics ActiveX for 3D and 2D visualisation and animation. You can use it for CAD,CAM,GIS and others. The EWDraw is based on Open CASCADE geometric kernel and openGL. The component is realized as a run-time Windows 3
MadMatt_Focuson2inDirect3D
- MadMatt 2D 3D Direct 例子
opengl-2d-3d
- opengl+vc绘制二维三维图形,很有值得借鉴意义-opengl+vc draw 2d 3d dimion graher,very good
Peric_Computational_Methods_for_Fluid_Dynamics
- Peric书中附带的所有源码,包括同位网交错网格在2d,3d的层流算法,还有附带的并行算法,拉普拉斯算法等,具体参考readme文件-Peric book with all the source code, including the coordinates with a staggered grid in the 2d, 3d of the laminar flow algorithm, as well as with the parallel algorithm, Laplace algor