搜索资源列表
boswars
- Linux系统下的《红色警戒》游戏,C++语言编写,自带2D游戏引擎,可以局域网联网对战,采用著名3D建模软件Blender建模。
HGEwinsock
- HGE是一个高效的2D游戏引擎,它是完全开源的(基于VC++),授权是慷慨的ZLib License, 任何人可以几乎不受限制的使用它,或基於技术核心开发引擎。 HGE简单的说,就是以3D加速实现2D图像的做法,它的作品可以在很低配置的电脑就能高效运作, 目前,国外人士评价HGE为最好的非商业2D游戏引擎。官方首页:http://hge.relishgames.com/ 国内游戏爱好者研究专区http://www.hgechina.com. HGE自身是不支持网络
PackedRA3DM
- a good 3d monitor for 2d robocup on linux
glxgears-opengl
- 这是一个Linux下的OpenGL的程序,是一个测试你的Linux是否可以顺利运行2D、3D的测试软件。 这个程序弹出一个窗口,里面有三个转动的齿轮,屏幕将显示出每五秒钟转动多少栅,所以这是一个合理的性能测试。 窗户是可以缩放的,栅数多少极大程度上依赖于窗口的大小。如果你的显示卡够好,而且你的驱动程序也配合得很好,那齿轮就跑得越快。-Permission is hereby granted, free of charge, to any person obtaining a * co
qt_notes
- qt的学习笔记,从简单的hello qt,连接信号,对话框,菜单和工具条。。。到2D和3D图形系统,opengl调用,非常实用-qt learning notes, from a simple hello qt, connecting signal, dialog, menu and toolbar. . . To 2D and 3D graphics system, opengl calls, very useful
src
- Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
spline
- this a qt4 plotter class, you can paint a 2D/3D plotter via spline class.-this is a qt4 plotter class, you can paint a 2D/3D plotter via spline class.
PrejetReconstruction3D
- projet de reconstruction 3D à partir des images 2D
Focus.on.SDL
- The ebook can help designers or developers who are easy to build 3D or 2D graphic library by SDL
dynaflow.v02_LINUX_mpi_pgi_64bits.tar
- this code is a dyflow finite element prohram-this code is in linux interface ,it contain dyflow finite element code for 2d or 3d finite code
SDL-1.2.15.tar
- Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
MICCAIworkshopCVII_2
- The segmentation of structure from 2D and 3D images is an important rst step in analyzing medical data. For example, it is necessary to segment the brain in an MR image, before it can be rendered in 3D for visualization purposes. Segmentation
new_array
- Fetch texel 1D, 2D or 3D RGBA_FLOAT16 texture, returning 4 GLfloats. -Fetch texel 1D, 2D or 3D RGBA_FLOAT16 texture, returning 4 GLfloats.
QualcommCamera
- HAL should return NULL if it fails to open camera hardware.TODO: need to add 3d 2d mode, etc.
db_framestitching
- \defgroup LMFrameStitching (LM) Frame Stitching (2D and 3D homography estimation).
edu2d_twod2threed
- CFD 网格生成源代码,先生成2D,然后生成3D-CFD mesh generation source code, first generate 2D mesh, then convert 3D