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DirectInput
- The problem with the IID_s is solved ! File-Structure: ~~~~~~~~~~~~~~~ DirectDraw.pas = DDraw.h + DVP.h (+ MultiMon.h) Direct3D.pas = D3D.h + D3DTypes.h + D3DCaps.h + D3DVec.inl + DXFile.h Direct3DRM.pas = D3DRM.h + D3DRMDef.h + D3DRMObj
gtest-internal-inl
- Utility functions and classes used by the Google C++ testing framework.
packed-cache-inl
- A safe way of doing (1 << n) - 1 without worrying about overflow Note this will all be resolved to a constant expression at compile-time. -A safe way of doing (1 << n) - 1 without worrying about overflow Note this will all be resolv
spinlock_posix-inl
- Compatibility stuff for building in kernel context where standard C headers and library are not available.
spinlock_linux-inl
- This file is a Linux-specific part of spinlock_internal.cc.futexes are ints, so we can use them only when that s the same size as the lockword_ in Spi. -This file is a Linux-specific part of spinlock_internal.cc.futexes are ints, so we can use them
walker-inl
- Walk state for the entire traversal.
stacktrace_arm-inl
- This inspired by Craig Silverstein s PowerPC stacktrace code. -This is inspired by Craig Silverstein s PowerPC stacktrace code.
spinlock_win32-inl
- This file is a Win32-specific part of spinlock_internal.cc.
addressmap-inl
- We use a user-defined allocator de-allocator so that we can use this data structure during heap-profiling Source Code for Embedded Linux.