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Symbian_OS_2D_Game_Engine_Example_v1_0
- Symbian OS: 2D Game Engine Example file name: Symbian_OS_2D_Game_Engine_Example_v1_0.zip descr iption: This C++ example application shows how to make a portable and efficient 2D game on top of Symbian OS. The application supports different displ
RaceX
- This the second complete game that I have created using the DirectX library (actually is the 3rd, but I lost the partial project of the 2nd one in some of mine HD reformatting sessions). The game was created using a library created by me (called cMai
goodies
- 游戏开发数据结构Data Structures for Game Programmers The Goodies Directory contains all sorts of stuff. For example, there are the four 3rd-Party libraries used in the book, SDL, SDL_TTF, FreeType (which SDL_TTF uses), and STLPort, which is one impleme
BVITA
- BrainVita Game in C++...a simple game...built it as a mini project in 3rd year in BE...try it....simple and superb-BrainVita Game in C++...a simple game...built it as a mini project in 3rd year in BE...try it....simple and superb.....
OandX
- O和X三个连成一线就算赢!SymbianOS S60 3rd-O, and X 3 with a line even if the win! SymbianOS S60 3rd
Source
- Flyff 3rd Jobs Official Files
Desktop
- Background This a classical problem. N Queens are placed on a N x N checkerboard. There should not be more than one "Queen" on the same horizontal line, nor on the same vertical, nor on the same diagonal line. Given the size of a checkerboa
Snake_Game
- This is a standard snake game. Features are as follows -If you hit any of the picturebox s side (i named this wall ), you ll die. -If you collide with yourself, you ll die. -When the score is exact multiple of 10, a special bait will be generated. Th
cocos2d-iphone-extensions-master
- This repo is a collection of quality 3rd party extensions and additions for the Cocos2D-iPhone Engine.
Attack Zombie Mobile TPS
- 统一击杀僵尸游戏源码攻击僵尸移动TPS 1.1 需要统一5.5.0或更高。 一个非常平稳和精确的移动第三人称射击控制。 优化iOS和Android。流畅/精确移动第三人称射击控制。莫比尔和编辑的行为相同。模块化三维资产。可替换身体部分的僵尸。干净、简单易懂的C #代码。允许无限制修改。使用touchsc模型输入。(Attack Zombie Mobile TPS 1.1 ,Requires Unity 5.5.0 or higher.A very smooth and precise m
game
- #在这个实现中,一个卡(不是10)被表示 #由2个字符的字符串组成,其中第一个字符代表一个等级,第二个字符代表一个套装。 #等级10中的每张牌都被表示为3个字符的字符串,前两个是等级,而第三个是西装。(# In this implementation a card (that is not a 10) is represented # by a 2 character string, where the 1st character represents a rank and the 2nd