搜索资源列表
XNACamera2D
- 2D Camera範例,由visual studio XNA 3.1 所撰寫的程式,可始用於xbox 360 與pc 遊戲程式開發。-2D Camera example, by the visual studio XNA 3.1 written by the program that started the game for the xbox 360 and pc program development.
FirstPersonCamera
- this the first person camera program-this is the first person camera program
ImageCapture
- Android的照相程序,很不错的哦,希望大家喜欢-Android' s camera program
GuiCamera
- 拍照程序,将拍照结果保存为图片,功能比较强大,从网上收集来的-Photo program, save the result as a picture camera, more powerful features, collected from the Internet
mushroom
- 绘制一个虚拟场景,其中有:天空、地形、虚拟摄像机、广告牌技术、粒子系统等内容。通过碰撞检测实现一个物体把另一个物体碰撞后导致其中一个物体消失的效果,就像一个物体把另一个物体吃掉了一样。本程序是通过控制大嘴花吃掉跑道上的蘑菇,达到游戏的目的。 -Draw a virtual scene, including: the sky, terrain, virtual camera, billboard technology, particle system, etc. Through collisi
camera
- a visual c++ program to control camera in opengl source code is provided.
camera-v1.0
- a visual c++ source codes to program camera in opengl.
twist
- a visual c++ source codes to program twisting camera in opengl.
Oculus-Camera-Controller
- oculus软硬件接口程序源码,开发环境Unity3D,开发语言C#。-Oculus hardware and software interface program source code, development environment Unity3D, development language C#.
CapturevttImage
- 该程序控制camera来拍照,当用户按下拍照键时,该程序会自动对焦,当对焦成功时拍下照片.-The program control camera to take pictures, when the user presses the camera button, the program will auto-focus, photographed when the focus was successful.
5337
- Really is a good program, Including scr ipt files and function files in the form, Implemented with SDRAM run nios, while saving camera data SRAM.
MOVE
- unity3d漫游脚本,鼠标控制方向,滚轮控制速度;W前进,A左平移,S后退,D右平移,R上升,F下降,使用时把脚本拖到摄像机上,然后给摄像机添加character controller,运行程序就可以用了(Unity3d roaming scr ipt, mouse control direction, the roller speed control; W forward, A left S D right back, translation, translation, R increase