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24dot[1].tar
- 24点游戏脱胎于作者8年前设计的24点游戏DOS版,现新版本具有以下特色: > 1.允许自动抽牌或手动抽牌,答案结束电脑将尽可能给出该题所有的解答. > 2.允许通过多种方法改变游戏的界面:一是预置了7种换肤方案,二是游戏者可自行规定窗口的颜色 > 3.独创的电脑智能自学习功能,可吸收用户的算法扩充系统的“棋谱”(内置算法59*24=1416条). > 4.内置13个彩蛋,包含了许多有待你发现并激活的隐藏功能(如函数计算器、界面换肤、婚纱图片、控制计时、3D动画、鼠标右键
拼图游戏算法
- 本程序是简单拼图游戏的算法,可以解决如八数码难题 -this procedure is simple puzzles and the algorithm can solve problems such as eight digital
3824点游戏的算法与源程序
- 一个小学生常玩的游戏,算24点,VB实现 本程序已经作出了个很好的游戏界面。-one of the students often play games, counting 24 points, VB of the procedures have already made a very good game interface.
摸奖程序版本2
- 一个应邀而写的玩的游戏 ,一个摸奖游戏,其中的对一个timer等控件有一个好的应用,应用的算法值得参考。-an invitation to write the play of the game, a game Our troops, the right controls such as a timer is a good application, the application of algorithms is worth noting.
蚂蚁搬箱子.ZIP
- 一款delphi编写的仓库番游戏,里面有多种算法,内附源代码。-one prepared by the warehouse Fan games, there are a variety of algorithms, containing the source code.
蚂蚁扫雷.ZIP
- 一款delphi编写的扫雷游戏,里面用到多种算法,内附源代码,是很好的学习资料-one prepared by the mine games, used a variety of inside algorithm, containing source code, it is a good learning materials
delphi扫雷版
- 酷似windows真版,主要的界面都是来自系统,算法较简单-really like windows version, the main interface are from the system, a simple algorithm
FindPath_kinpoo
- 连连看 寻路算法 递归实现 /** * Author:郭剑波(KINPOO) * Last Modify:2005/11/21 13:40 * Purpose:find path for lian lian kan */-find their own path to achieve recursive algorithm / ** * Author : Jian (KINPOO) * Last Modify : 10/14/2005 13:40 * Purpose : fin
VBKing
- 这是我的课程设计报告,本来是用VB设计一个界面出来,里面包含多种小游戏的,可惜删了,只剩下一份报告,里面包含了各个小游戏的程序算法代码:回溯法求解皇后问题、冒泡法的算法描述、快速排序法、二叉排序树(这里用C语言描述)、顺序查找算法、二分法查找、二叉排序树查找(这里用C语言描述)-This is my course design, originally designed with VB is an interface, and which contains a variety of small g
qddown_vc11184323424
- 自动扫雷程序本程序的算法没有采用匹配模式,基本上可以完成大多数情况的高级扫雷(初级和中级布局情况过于简单,不值得讨论)-automatic clearance procedure of the proceedings did not use matching algorithm model, basically completed most of the senior mine (primary and secondary distribution of too simple and not w
24dian1
- VC开发的游戏,算法简单而有效,可以解决24点中的经典问题-VC development of the game, is simple and effective, can solve 24 points of the classic issues
delphi_path
- 演示在delphi采用A*算法取得最佳路径-demonstration in A * algorithm used to achieve the best path
russion_chinese
- 部分源码来自于网上下载,本人将程序进行了部分汉化。 本人认为这个程序对于嵌入式编程人员很值得参考的,里面涉及到中断处理、汉字显示、算法控制等。 通过这种底层程序的学习,可以很快在嵌入式领域入门。每一个LINVX、UC/OS、VXWORKS高手应该都是非常精通DOS环境编程的。 希望对大家有用。欢迎探讨-some source downloaded from the Internet, I will be part of the procedures for the Manchus.
bandw
- 本代码是常用的搜索算法,应用于黑白棋游戏当中。用visual c++开发-the code is commonly used search algorithm, which used the game reversi. C using visual development
PingPong
- 用VC做的一个乒乓球游戏,虽然比较简单不过其中也有自己的算法,而且能够将游戏过程中某个场景保存-VC do a table tennis game, though comparatively simple but which has its own algorithm, and the game will be able to process a scene preservation
迷宫问题的算法
- 迷宫问题的算法,用c实现的-maze of algorithm, with the realization c
迷宫问题的算法(优于广度优先,深度优先
- 迷宫问题的算法(优于广度优先,深度优先-maze of algorithm (priority than breadth, depth priority
路径查找AI算法
- 路径查找AI算法
功能强大的汉诺塔
- 功能强大的汉诺塔程序,能够以动画界面显示汉诺塔移动过程,算法精妙,值得认真研究一下的。-powerful HANOR procedures will be able to show animation interface HANOR mobile process, the algorithm carefully, deserves serious look into them.
CSharp_gobang
- 一款C#五子棋游戏源码,项目开发环境是VS2008,核心是基于遗传算法的,这是与其它五子棋不同的地方,虽然游戏功能不是很多,但最核心的遗传算法表现的非常清淅,希望通过本程序让C#爱好者对遗传算法有所了解。 -Welcome to play a C# source code, project development environment is VS2008, the core is based on genetic algorithm, which is different from oth