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erchashu3
- 二叉树的便先中后三中递归和非递归方式的实现-binary tree after they were first three recursive and non - recursive approach to achieve
BinSTree
- 关于二叉树的生成插入删除等的操作,使用VC++环境新建一个类,并简要介绍了画图等一般的操作.-binary tree on the formation of the insert or delete operation, the use of a new VC categories, and gave a briefing on the general drawing operation.
tree
- TC 下用图形显示二叉树的建立与遍历过程
BSP场景分割
- 一个很详细的二叉树场景分割源码~
binary_search_tree2_0
- 随机产生一组数据 建立二叉树 并通过OPENGL 建立图形二叉树-Randomly generated binary tree to establish one set of data and through the establishment of OPENGL graphics tree
matlab_4
- 边缘检测和图像分割matlab程序代码说明 P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象 -Edge det
binarytree
- 一个演示二叉树树分割的源码,对于学习二叉树和opengl有指导意义-A demonstration of binary tree partition of the source tree, binary tree and opengl for learning guidance
image-preprocessing-4
- 用水线阈值法分割图像 对矩阵进行四叉树分解 将图像分为文字和非文字的两个类别 形态学梯度检测二值图像的边缘-Water line image thresholding segmentation of matrix quadtree decomposition of the image into text and non-text for these two types of morphological gradient detected binary image of the edge
imageprocess2
- 对矩阵进行四叉树分解,将图像分为文字和非文字的两个类别,形态学梯度检测二值图像的边缘,形态学实例——从PCB图像中删除所有电流线(仅保留芯片对象),计算图像中的欧拉数 -Of the matrix quadtree decomposition, the image is divided into text and non-text of two categories, the morphological gradient detection of the edge binary image,
abc
- 属性均值聚类二叉树及其在人脸识别中的应用-Attribute Means Clustering Binary Tree and Its Application to Face Recognition
binarytree
- 二叉树的递归(先序,中序,后序)遍历,创建叶子结点数,二叉树深度-Recursive binary tree (first order, in sequence, after the order) traversal, create leaf nodes, tree depth
huffmantree
- 二叉树的用法,深入理解了树和二叉树在计算机中的存储和读取方式,-Binary tree is used, in-depth understanding of the tree and binary tree in computer memory and reading method
8
- 生成规则:以如图8-27n=2所示二叉树为基础,以每个分支为主树干,按照比例递归出另一个二叉树,如图8-27n=3所示。依此类推,便形成了疏密有致的分形树,称为Caley树-Generated rules: in Figure 8-27n = 2 as shown is based on binary tree to each branch of the main trunk, in accordance with the proportion of another recursive bina
Tree
- 3D编程实例,实现了由二叉树的旋转矩阵动画,是学习3D游戏编程的基础。-3D programming examples to realize the rotation matrix by the binary tree animation, is to learn the basis of 3D game programming.
20100905tuxing
- 本书从图形学最基础的光栅扫描、区域填充、画直线和圆弧等算法讲起,详细介绍了线裁剪和面裁剪、凸区域裁剪和凹区域裁剪的异同,景物空间消隐算法和图像空间消隐算法的差别,具体讲述了二叉空间剖分(BSP)、八叉树等图形学中常用的数据结构。新版本增加了图形用户界面、椭圆、图像压缩和线条反走样算法等,还增加了Liang-Barsky裁剪算法和Nicholl-Lee-Nicholl裁剪算法。新版本大大扩充了可见面光线跟踪算法。在绘制这一章中新增了基于物理的光照明模型,透明效果,阴影生成,纹理映射,以及锥光束、平
Homework2
- 利用MFC单文档和OpenGL编写的排序二叉树-Using MFC and OpenGL single document prepared by the binary tree sort
3dGIS-Query-Algorithm
- 三维地理信息系统空间数据库具有数据量大、 空间实体关系复杂、 空间操作计算量大等特点。为了提高检索 效率 ,必须建立高效的空间索引机制。八叉树空间索引是对二维 GIS中四叉树索引进行扩展的一种三维空间数据结构 , 具有思路简单、 容易理解和实现、 查询速度快的优点。本文首先阐述了线性八叉树空间索引的原理 ,然后重点介绍了线性 八叉树空间索引的建立和查询算法。-In the 3D GIS database , there is a large quantity of data , sp
Quadtree coding
- 采用四叉树编码进行二值图的压缩,四叉树编码方法是目前图象处理和计算机图形学中的一种有效方法。(Quadtree coding is currently a valuable method in image processing and computer graphics,this code is about binary image compression.)
Quadtree decoding
- 与四叉树编码一体,是解压过程。采用十进制Morton码进行解压,程序附有注释,适合学习。程序包括四叉树编码及解码的。(Quadtree decoding,a process of unpacking,includes Decimal Morton code.The program is annotated in detail.)