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spline_c++
- 3次样条插值的c++实现 主要针对图形应用而写,对函数已经给出详细的注释,只需要按照插值过程调用函数即可-3rd spline interpolation c achieve targeted at graphics applications written to function has been given detailed notes, only the need to process called interpolation function can be
Btest
- 中点分割的bezier算法,3次均匀B样条-midpoint of bezier segmentation algorithm, 3rd uniform B-spline
S60_Platform_Scalable_Screen_Drawing_Example_v1_2_
- 描述了如何在symbian s60 3rd平台上使用svg格式的图片。
Bezier3
- 3次Bezier曲线的c语言实现-3rd Bezier curve in C Language
新图形学示例源程序
- 自己写的B样条.berzier的2次3次曲线,可以画出2次3次的B样条或是BERZIER曲线-himself wrote the B-spline. Berzier the 2nd 3rd curve sense 2nd 3rd B-spline curves or BERZIER
小波图像分解与合成
- 3次非标准小波分解和重构, 使用两种小波:Haar小波和db9小波 设计3级小波分解和重构图像的程序 用你自己的照片作对象,显示其中任一种小波图像分解和重构过程 使用Haar小波时,计算阈值分别为0,5,10和20的情况下,用PNG格式存储重构的图像,并将计算结果填入“图像测试表” 使用db9小波时,计算阈值分别为0,5,10和20的情况下,用PNG格式存储重构的图像,并将计算结果填入“图像测试表” -3rd standard wavelet decomposition and reconstr
数字图像处理第三版(冈萨雷斯)附带课件PPT
- 数字图像处理第三版(冈萨雷斯)附带课件PPT,第一章,英文原版-Digital Image Processing PPT by Gonzalez & Woods(3rd edition),Chapter 1
DIBDrawEngine.zip
- DIB Draw Engine 一套基于32位DIB绘图引擎的控件。可进行旋转,缩放,Alpha,不透明等处理。支持很多的第3方插件。(包含源码),DIB Draw Engine Based on a 32-bit graphics engine control DIB. Can rotate, zoom, Alpha, opaque, such as processing. Support for many 3rd party plug-ins. (Including source cod
[PDF]Real-TimePRendering.3rd
- Real-Time Rendering.3rd是一本英文电子书,主要讲的是计算机图形学实时渲染方面的内容,包含实时渲染相关的各个方面,有一定参考价值。-Real-Time Rendering.3rd is an English book, mainly talking about the real-time computer graphics rendering . Includes all aspects related to real-time rendering.It has some r
Example3D
- 更新的这个C++代码范例演示了一个简单3D引擎。显示屏上所有可见内容都用Open GL ES作了3D渲染;如果终端支持的话该范例也支持硬件加速。这个应用支持S60 3rd Edition及后续版本,可适应不同屏幕尺寸和显示方向。经过更新的这个版本提供了加强的纹理载入并增加了堆与栈的大小。可以从诺基亚论坛网站下载支持S60 2nd Edition和Series 80 2nd Edition的独立范例。主要的类有:OpenGL ES (API), CIdle, Math, CImageDecoder
DIP3E_Chapter07_Art
- 数字图像处理第三版(冈萨雷斯)附带课件PPT,第七章,英文原版-Digital Image Processing PPT by Gonzalez & Woods(3rd edition),Chapter 7
DIP3E_Chapter05_Art
- 数字图像处理第三版(冈萨雷斯)附带课件PPT,第五章,英文原版-Digital Image Processing PPT by Gonzalez & Woods(3rd edition),Chapter 5
Terrain
- XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
DIP3E_Chapter03_Art
- 数字图像处理第三版(冈萨雷斯)附带课件PPT,第三章,英文原版-Digital Image Processing PPT by Gonzalez & Woods(3rd edition),Chapter 3
DIP3E_Chapter04_Art
- 数字图像处理第三版(冈萨雷斯)附带课件PPT,第四章,英文原版-Digital Image Processing PPT by Gonzalez & Woods(3rd edition),Chapter 4
chapter1
- Image Processing, Analysis, and Machine Vision 3rd Edition (2007)
chapter2
- Image Processing, Analysis, and Machine Vision 3rd Edition (2007)
Source
- 《精通Visual C++图像处理编程(第3版)》周长发-" Proficient in Visual C++ image processing program (3rd edition)" week long
Feature-Image-Processing(3rd)
- 《计算机视觉的特征抽取及图像处理》Mark S. Nixon Alberto S. Aguado,3rd edtion-Feature Extraction & Image Processing for Computer Vision Third edition Mark S. Nixon Alberto S. Aguado
Real-Time+Rendering+(3rd+edition)
- Real Time Rendering第三版英文版pdf(Real Time Rendering 3rd edition)