搜索资源列表
School_Code_3D_games_openGL
- 采用循序渐进的方法,从建立OpenGL图形环境入手,讲解3D基本图形、构图原理;从引入摄像机,建立天空、山地、树木,到3D模型使用和3D动画的显示;完整地展示了游戏的编写过程。 -Adopting a gradual approach, starting from the establishment of OpenGL graphics environment to explain the basic 3D graphics, composition theory from the int
TUGlabExtended
- 进化博弈论算法实现,有资料以及算法包。可以实现纳什均衡求解-evolutionary game theory
Untitled2
- 博弈的频谱分配,我们可以更清楚的了解到博弈论在无线网络中的作用。知道博弈论的重要性-Spectrum allocation game, we can more clearly understand the role of game theory in wireless networks. We know the importance of game theory
vanetsim_develop_3
- game theory code on matlab