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bp-mip
- bp算法,自创.供参考!!! 神经网络的一个重要算法-bp algorithm and create. For reference! ! ! A neural network algorithm important
Minmap
- For those of you who don t know, mip-mapping is a form of anti-aliasing that is used in many 3D rendering engines. It prevents the well-known interference pattern that occurs on detailed textures, known as the moir?pattern . This happens because when
viewer3d_version5.zip
- MATLAB的三维物体浏览器 Fast MIP, Color and Shaded 3D (shearwarp) Volume Rendering, inc. interactive 3D view GUI .,MATLAB three-dimensional objects browser Fast MIP, Color and Shaded 3D (shearwarp) Volume Rendering, inc. Interactive 3D view GUI.
mip
- 一个能处理MIP的类.对于初学者有助于理解学习MIP这种映射方法-A deal with the class MIP. For beginners contribute to an understanding of this study MIP mapping method
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
MPR
- 用VTK实现的一个窗口中有四个窗口分别显示冠状面矢状面横断面和MPR。-VTK implementation with four windows in a window showed the coronal and sagittal cross-sectional MPR.
test2
- vtk,各种方式读取dicom数据并三维重建 集合-vtk read dicom file and reconstruture. iso mip etc...
surface_recon-a-mip
- 最大密度投影方法MIP实现图像三维可视化,直接读取MAT数据即可,是三维可视化较为重要的方法之一-MIP maximum intensity projection images to achieve three-dimensional visualization, the data can be read directly MAT, is three-dimensional visualization of the more important methods
MIP-06
- 有关数字图像处理中彩色图像的介绍,以及一些常见的处理方法-Introduction of digital image processing of color images, as well as some common approach
importance-driven-rendering
- Importance-Driven Volume Rendering(IDVR)是对直接体绘制算法的一个改进,里面集成了各种直接体绘制算法,MIP,two level,IDVR等。有源代码,说明文档,论文,测试数据,帮助文档等。对深入了解直接体绘制有很大帮助。-This report presents an effi cient implementation using (Importance-Driven Volume Rendering- IDVR) t
A-grid-aware-MIP-solver---Implementation-and-case
- A grid-aware MIP solver - Implementation and case studies
mip
- 一个能处理MIP的类.对于初学者有助于理解学习MIP这种映射方法-A deal with the class MIP. For beginners contribute to an understanding of this study MIP mapping method
Anisotropic
- 用OpenGL绘制了一个过道。载入了墙壁,天花板,地板的纹理。点击鼠标右键可以更改纹理过滤模式,最邻近过滤,线性过滤等。使用了MIP忒图技术,同样可以选择Mip贴图过滤模式,进行直观的比较与学习。通过方向键可以移动观察点。-Draw up an aisle with OpenGL. Loaded the walls, ceilings, floors texture. Click the right mouse button you can change the texture filterin
RayTracing
- 基于平行投影和透视投影的光线跟踪算法,该算法又有DRR,SSD,MIP三种计算方法。所有代码均为原创。-Based on parallel projection and perspective projection ray tracing algorithm, which have DRR, SSD, MIP three calculation methods. All codes are original.
qsm_swi_2d.m
- 用于进行swi处理,二维hanning窗滤波,最小密度投影(swi processing, 2d-hanning window filter, minimum intensity projection)