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图形学算法演示
- 对象:想学好计算机图形学的大学生,老师和工程人员内容:动态的演示了图形生成过程,详细的源代码使你粘贴后就可以运行,其中包括DDA、bresenham、逐点比较法直线生成算法;bresenham,DDA,中点画圆算法;n次bezier,spline,Bspling,Hermite曲线生成算法;单线性,双线性,Bezier曲面生成算法;矢量,点阵字符生成算法;扫描填充,种子填充算法,多边形,直线裁剪算法;平移,比例,旋转,原点对称,错切变换算法;斜测投影,一点,二点,三点透视算法;消影,斜平行投影,
RT1
- 使用CUDA进行并行光线跟踪的原代码,需要支持CUDA的显卡和相应驱动-The use of CUDA parallel ray tracing of the original code, the need to support CUDA graphics card and the corresponding drive
ParallelLine
- 最近一直处理多边形相关的处理,包括自相交图形分割,有洞多边形的分割,任意不相交多边形的三角分割,其中用到了折线平行线的生成算法,见附件。提高了图形的描画速度。以后会继续上传多边形处理的论文和处理代码。-Have recently been dealing with polygon-related processing, including the self-intersection graph partition, there are holes polygons partition, arbi
PSSM4u
- PSSM(Parallel-Split Shadow Maps)阴影算法C#源码-PSSM(Parallel-Split Shadow Maps)Shadow algorithm C# source code
LCDdemo
- 宽高为:130*130像素 并口接口彩屏(26万色象)模块C语言显示代码例程(51实例代码)点阵方式。-Width height: 130 parallel interface* 130 pixel color screen (26 million colors like) module shows C-code routines (51 instances of code) lattice method.
tuxingxue
- openGL中的变换过程,理解透视投影与平行投影的不同,添加代码实现三种场景中的物体三维模型,通过变换调整观察的位置与方向-openGL in the transformation process and understand the perspective projection and parallel projection differences, add the code to achieve the three kinds of objects in the scene three-di
code
- 本程序实现的是绘制一个单位立方体正平行投影图的程序,可以画出变换后的图形。运行环境为vc++6.0,内附有可执行文件以及所有源代码。-Implementation of this program is drawing a unit cube are parallel to the projection of the program, you can draw the transformed graph. Operating environment for vc++6.0 there is an
nbody
- N-body问题模拟程序openmp sequential code-N-body simulation sequential code, easy to adapt to parallel
MyOpenGLfor2D
- MyOpenGLfor2D平行投影,关于openGL平行投影的源代码,很简单,希望对初学者有用。-MyOpenGLfor2D parallel projection, parallel projection on openGL source code is very simple, hope to be useful for beginners.
BezierPan
- 主要是平行贝塞尔曲面的相关代码,很好了实现了贝塞尔曲面的显示,很好-Bezier surface is mainly parallel to the relevant code, good for achieving a Bezier surface showed very good
tuxiangsihua
- 图像细化代码 c++运行 并行图像细化代码及图像细化代码 -Image thinning code c++ code and run parallel image thinning image thinning code
openGL2
- 1)理解OpenGL中的变换过程 (2)理解透视投影与平行投影的不同 (3)添加代码实现太阳、地球和月亮的运动模型 (4)了解深度测试 (5)通过变换调整观察的位置与方向 (6)加入光照模型-1) understand the transformation process in OpenGL (2) understand the perspective projection and parallel projection of the different (3) add the code to
vrml
- 一个简单的vrml实例代码,三个并列正方体-Vrml code for a simple example, three parallel cube
.GPU.Gems.3
- 目前最火的gpu技术大会精粹。从别人的代码学习并行和cuda框架-Currently the hottest gpu Technology Conference essence. Code to learn from others cuda framework for parallel and
BarCode
- 条形码识别 条形码(barcode)是将宽度不等的多个黑条和空白,按照一定的编码规则排列,用以表达一组信息的图形标识符。常见的条形码是由反射率相差很大的黑条(简称条)和白条(简称空)排成的平行线图案。 vc-Bar code bar code (barcode) is the number of black bars of varying widths and gaps, arranged according to some encoding rules for expressing a set
QualityGuidedUnwrap2D_r1
- 相位解缠是InSAR数据处理中的关键处理环节之一,对于DEM质量影响较大,传统的枝切线法容易受相干性差区域的影响,而采用质量图导引则可有效解决之。-Updated the code to run faster by improving the logic and by implementing Itoh s in-line method to remove 2*pi jumps, rather than calling unwrap. Allowed edge pixels to also
hebing
- 为了实现图像去噪的并行处理,进行代码的分割与合并,这个合并代码-In order to achieve parallel processing of image denoising, the code split and merge, the merged code
OpenMP-and-Parallel-thought
- 一本用于介绍OpenMP的书籍,基础知识,帮助理解并行-this is a book about OpenMP,you can acquire acknowledge about Parallel code.
ParallelRobot
- 冗余并联机器人源代码!vc++开发的!供学校教师研究、发表论文的好程序。-Redundant parallel robot source code! vc++ development of For school teachers in research, published papers program.
Click-the-pop-up-properties
- AE+c#画平行线和垂线的代码,很好的东西哦,值得下载!-AE+c# draw parallel lines and perpendicular code, good things, oh, it is worth the download!