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osgOcean-Source-1.0.1
- osgOcean为openscenegraph海洋模块实现源码编译后即可使用,海洋效果很不够。-osgOcean is the openscenegraph sea module realizes the source code translation.the sea effect is very insufficient.
waterworld_src_exe
- waterworld_src_exe包含了源代码和执行程序,最近搞海水模拟,所以下载了很多程序跟大家分享-waterworld_src_exe contains the source code and implementation of procedures, has recently engaged in simulated sea water, so download a lot of procedures like to share with you
water
- 在vc++在,通过OPENGL函数,利用纹理贴图实现海面效果-In vc++ at, through OPENGL function, use of texture mapping to achieve the effect of the sea
sea water simulation
- 实现了海战场环境的仿真。具体包括船,海水的实时流动仿真,瞄准器,导弹轨迹,环境中还加载了海水的声音,模拟环境非常逼真,是学习海战场仿真的绝佳例子。-To achieve a sea battlefield environment simulation. Including its ships, water flow, real-time simulation, sight, missile trajectory, the environment was also the voice of the
OceanSimulation
- 一个水面模拟的OpenGL程序,加入了海水泡沫的粒子效果-An OpenGL water simulation program, joined the sea foam particle effects
Drawing-ofthebackgroundeawater
- 结合近几年的海水模拟的综合 海水绘制研究的背景-In recent years, the water combined with a comprehensive simulation study of the background sea water drawn
OpenGLProjects
- 水面/海面的模拟,基于opengl渲染,编写shader文件,用的是glut框架-Simulation of the water/sea, based on opengl rendering, write shader file, use the glut the framework