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二维小波变换
- 关于二维小波变换的程序 [精华] 说明:此算法重在概念,速度并不是很快。因为FOR循环的缘故。此程序从循环矩阵的观点出发,把圆周卷积和快速幅里叶变换建立了联系。实现了分解和无失真重构。它只做了一层分解,即将256x256图形分解成为64x64的四个图形,避免了使用WKEEP()的困惑。主要思想为用小波滤波器族构造正交阵W,变换写为B=W*A*W ,反变换为:A=W *A*W,这与所有正交变换无异。W为循环正交矩阵,因此可用FFT实现快速运算,难点就在重构矩阵上。若用矩阵概念明确,一个
nehe_mfc_opengl_appwizard_vc6
- Now in MS Visual C++ click on \"File\" then \"New...\", make sure you are on your \"Projects\" tab. You should now see an entry labeled as \"NeHe OpenGL Wizard\" in the list of projects. Click on the one you would like to create, give it a pro
Img
- 1.打开Debug中的Img.exe 2.文件-〉打开,选小图 3.预操作-〉存为子图 4.文件-〉打开,选大图 5.预操作-〉存为母图 6.操作-〉隐藏 7.文件-〉存入剪切板 8.文件-〉推出 9.将剪切板中图存为另一文件 10.打开Debug中的Img.exe 11.文件-〉打开,选9中的另一文件 12.操作-〉反隐藏 13.输入小图(需恢复的文件)的(宽*长) 14.看到小图(需恢复的文件)-1. Debug to open the I
ImgComBasedonWavletandNN
- Matlab实现图像压缩与重构步骤 ① 对图像进行小波分解,得到第一层分解的低频系数和高频系数。 ② 保留低频系数,对高频系数进行基于神经网络的矢量量化编码,达到压缩。 ③ 根据码书以w还原高频系数 ④ 根据保留的低频系数和还原的高频系数重构图像 -Matlab realization image compression and the heavy construction step (1) pair of picture carries on the wavelet to
Triangle filling routine w clipping
- 三角形填充vb编的-triangular series filled vb
C_LIB
- 消息中有什么? 是否觉得一个消息记录中的信息像希腊语一样?如果是这样,那么看一看下面的解释: hwnd 32位的窗口句柄。窗口可以是任何类型的屏幕对象,因为Win32能够维护大多数可视对象的句柄(窗口、对话框、按钮、编辑框等)。 message 用于区别其他消息的常量值,这些常量可以是Windows单元中预定义的常量,也可以是自定义的常量。 wParam 通常是一个与消息有关的常量值,也可能是窗口或控件的句柄。 lParam 通常是一个指向内存中
BitmapDisplay
- 采用Visual C++6.0编写,将一个位图文件显示出来,并用A\\D\\S\\W键控制场景移动。对于想学习游戏编程的同学会有一定帮助。
mriwarp-1.52.tar
- This a collection of utilities for warping of MRI image volumes. See the man pages for documentation. The warp method is described in detail in the following paper Enhancing the Multivariate Signal of 15-O water PET Studies With a Ne
Jakes_filter
- % File: Jakes_filter.m % Software given here is to accompany the textbook: W.H. Tranter, % K.S. Shanmugan, T.S. Rappaport, and K.S. Kosbar, Principles of % Communication Systems Simulation with Wireless Applications, % Prentice Hall PTR, 2
Arm1-1
- 一个互动机械臂的OpenGL code,Visual C++. s键转动第一个关节,e键转动第二个关节,w键转动第三个关节-an interactive manipulator OpenGL code, Visual C. Key Moment's first joint, e Key Moment of the second joints, w Key Moment of the third joints
terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
scan_matching
- This a set of simple implementations for aligning scans of range-bearing laser data. They are written as demonstrations of basic algorithm implementations and are not designed for real-world (ie, efficient) application. The source code consists of Ma
Imagesegementation
- To carry on small comparison for he different threshold value under the image segmentation result, have to use many windows,namely for take a look at a different threshold value of slice segmentation ’s result at same window , the window be divided i
drawspare
- draw spare,It s very good dra w spare,It s very good-draw spare, It's very good draw spare. It's very good draw spare, It's very good
shpere
- OpenGL 编写程序,显示一个球体,要求: 1. 使用线框图表示; 2. 经纬度间隔各为 15 度; 3. 手动计算坐标,不要使用 glutWireSphere ; 4. 推荐使用顶点数组,只计算一次坐标值; 5. A 、 D 键左右旋转 5 度, W 、 S 键上下旋转 5 度 -OpenGL programming, shows a ball, requirements : 1. Use wireframe map;
cgprojectFinalFinal
- CG做的迷宫游戏,可以用键盘转变视角等. You can enter: w for up to see the sence x for down to see the sence a for seeing left side of the sence d for seeing right side of the sence z for zooming the sence c for shuming the sence s for chan
water_reflect2
- 水面反射和折射,提供源代码,通过下面几步实现: 1.设定一个附加裁减平面 2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理. 3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标. 4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f. 5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果. -surface reflection and refraction, providing
W-SVD
- 基于W-SVD数字图像水印的源代码,还有用matlab程序编写的界面GUI,可以用来做科研实训或者参考着做毕设。-W-SVD digital image watermarking based on the source code, the interface of GUI with the MATLAB programming, can be used to do scientific research training or reference to do complete set.
W-M方程与小波变换
- 应用W-M函数建立了分形粗糙表面轮廓,用小波变换对其进行分解,考察了小波变换方法对原轮廓曲线的还原情况(The fractal rough surface profile is established by W-M function, and the wavelet transform is used to decompose it. The reduction of the original contour curve is investigated by the wavelet transf