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Chapter20_25
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。20-25 chapter s contents.-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implem
simplification
- 三角片图形简化源代码,使用vc++和OpenGL开发,功能强大-Triangle mesh simplification source code,developed by visual c++ and opengl,it s very useful!
vision
- 本代码是用VC++编写的基于光线投射算法的体绘制应用,其效果是一个人的头骨-The code is written using VC++ algorithm based on ray casting volume rendering applications, the effect of a person' s skull
13245
- 开源3D引擎Ogre的vc++源代码,比较详细。-Open source 3D engine the Ogre' s vc++ source code
Ninjia1
- 基于VC++实现 ,opengl 3D实现 水果忍者的刀锋效果,不明白为啥要把这写满,-base VC++ opengl 3D direct fructer s