搜索资源列表
BufferDC_src
- 用VC++6.0实现双缓冲作图技术,从而实现无闪烁作图-VC 6.0-buffer mapping technology, thereby achieving a flicker mapping
drawsys1
- 使用了动画模型后,再显示时钟会出现失真,闪烁现象,但先显示时钟,再显示动画功能则无影响,主要可能是刷新的问题。在今后的学习中会加以改进-use of the animation model, the clock will be shown again showed distortions, scintillation phenomenon, but the first showing the clock, animation shows again and again that no funct
C#无闪烁绘图技术
- 演示C#下基于GDI+的无闪烁绘图技术.
draw
- 自制的VC++画图类,使用内存画图,无闪烁,需要的可以借鉴-VC++ homemade drawing class, using the memory drawing, without blinking, need to learn
DrawwithoutFlashing
- 基于Visual C++6.0,可实现无闪烁图像、曲线的动态绘制-Based on Visual C++6.0, flicker-free images can be the curve of dynamic rendering
DrawDemo2
- C#_画板程序(修正无闪烁),课程设计可用-C# _ Sketchpad program (Amendment flicker-free), and curriculum design are available
clock
- 电子图形时钟,时时更新,无闪烁,实现了时针分针秒针的分别控制-Electronic graphics clock, constantly updated, without blinking, to achieve the hour and minute hands are second hand control