搜索资源列表
LMSJ技术
- 使学生掌握凸多面体的Roberts消隐法,掌握三维图形的深度缓存算法消隐技术,了解多边形区域的排序算法和列表优先算法的消隐技术。掌握利用简单光反射模型进行三维图形的明暗处理。了解整体光照模型、光透射模、光线跟踪算法,了解物体间的漫反射-enable students to master the convex polygon Roberts blanking France, grasp the depth of 3D graphics algorithms hidden cache technol
newRayTracer
- 光线追踪算法 图形界面 有点慢 但效果不错 大家看看 能不能在改善-ray tracing algorithm graphical interface a bit slow but good results we can look at the improvement
RayTracer
- 实现计算机图形学中的光线跟踪算法,有整个demo系统,用户可以将函数Trace单独使用-of ray tracing algorithms, the demo system as a whole, will allow users to use a separate function Trace
raytracer6.rar
- 光线跟踪源代码,考虑了反射折射, 场景采用了纹理映射,Source code for ray tracing, considering reflection and refraction. Texture mapping is also included.
RayTrace
- 光线跟踪源代码。里面有很多用于光线跟踪的类及代码的实现。-Ray-tracing the source code. There are so many classes for the ray tracing and the realization of the code.
povwin-3.6
- POV-Ray,全名是Persistence of Vision Raytracer,是一个使用光线跟踪绘制三维图像的开放源代码免费软件。-POV-Ray, full name is the Persistence of Vision Raytracer, the use of ray tracing is a rendering of three-dimensional images of the open-source free software.
raypp0.4.tar
- 光线跟踪的一种实现源代码,下一代图形引擎的基础。要实用仍需要很大的努力。-A ray tracing implementation source code, the basis of the next generation graphics engine. Practical want a great effort is still required.
double-ball-ray_tracking
- 根据单层球的射线跟踪,建立的双层球射线跟踪,在移动通信与个人通信中应用较广泛。-Single-layer balls in accordance with the ray-tracing, the establishment of the double-ball-ray tracking, mobile communications and personal communications in a broader application.
GraphRayTrace
- 一个很好的图形学中图像处理程序,实现了物体光线跟踪和捕获。-A very good graphics in the image processing program, implemented ray tracing and capture objects.
RayTracingCode
- 一个很好的图像处理程序,具体实现了光线跟踪。-A good image processing program, concrete realization of the ray tracing.
RayTracingDemoCodeAndImages
- 一个实现了光线跟踪的图像处理程序,很好用啊-Implements a ray tracing image processing program, good to use ah
raytracer1_from_tutorial
- 基础的ray tracing C++ 学习程序,可以了解一些基本的ray tracing结构,仔细研究下应该对学习光线追踪有帮助。-Basic ray tracing source code in C++, you can get knowledge of the construct of ray tracing, it will helpful to study from the beginning.
20100905tuxing
- 本书从图形学最基础的光栅扫描、区域填充、画直线和圆弧等算法讲起,详细介绍了线裁剪和面裁剪、凸区域裁剪和凹区域裁剪的异同,景物空间消隐算法和图像空间消隐算法的差别,具体讲述了二叉空间剖分(BSP)、八叉树等图形学中常用的数据结构。新版本增加了图形用户界面、椭圆、图像压缩和线条反走样算法等,还增加了Liang-Barsky裁剪算法和Nicholl-Lee-Nicholl裁剪算法。新版本大大扩充了可见面光线跟踪算法。在绘制这一章中新增了基于物理的光照明模型,透明效果,阴影生成,纹理映射,以及锥光束、平
RayTrace
- 光线跟踪程序,即由光源发出的光到达景物表面后,产生反射和折射。光就改变方向,沿着反射方向和折射方向继续前进,直到遇到新的景物。光经场景景物间的多次反射、折射后投射到离视点最近的景物表面,最终进入人眼。由于实际光线跟踪算法的跟踪方向与光传播的方向是相反的,所以我们可以由视点向屏幕象素发出一根射线,与第一个景物相交后,在其反射与折射方向上分别进行跟踪,继续与第二个景物相交……重复上述过程,直到被跟踪的光线射出画面或跟踪深度达到某个设定的最大递归深度时,停止跟踪。-Ray tracing progra
_jdisk_2002_3033404
- 射线追踪英文博士论文希望对大家有很多帮助-ray tracing phd thesis,I hope it will help you much.
Mathematicsfor3DGame
- 介绍计算机图形学中的数学知识,包括矩阵、射线追踪、阴影、流体模拟等多种常用的知识,包括多篇数学计算机图形学经典文章-Introduction of mathematical knowledge in computer graphics, including the matrix, ray tracing, shadows, fluid simulation, and a variety of common knowledge
workligt
- 使用C++语言实现的光线跟踪算法进行体绘源码制.-C++ language using the ray tracing algorithm for body painting source system.
GPURayTracerSrc
- GPU RAY TRACING source code
testg80_v1.4
- GPU RAY TRACING new source code check this shit
Ray-Tracing-Pov-Ray
- 利用Pov-ray,实现光学中Ray Tracing, 反射,折射,