搜索资源列表
07_FilterAndLight
- 使用三种不同的纹理滤波方式,在OpenGL场景中应用简单的光照
Textrue
- 纹理映射,包括纹理贴图,纹理滤波,纹理的凹凸映射等等。纹理采用各种贴图,各种滤波方式
openGlSample
- OpenGL中纹理贴图、滤波、光照和雾化效果编程初步-OpenGL textures, filter, light and atomizing effect of the initial programming
ogl_texture_filtering
- opengl中纹理滤波的实现,有助于加深对这一概念的理解-opengl Texture Filtering and that the realization of this right will help to deepen our understanding of the concept of
Opencv环境下的视频采集,图像滤波,人脸角点检测,运动跟踪程序
- Opencv环境下的视频采集,图像滤波,人脸角点检测,运动跟踪程序
MovingObjectsDetection.rar
- 几个关于静止背景下的运动人体目标的检测和跟踪(其中有背景差法和粒子滤波结合的方法)方便广大毕业生论文写作藏考,Some background on the movement of static human target detection and tracking (including the background difference method and the combination of particle filter methods) to facilitate the vast nu
maxfilt2
- 从电脑中读取一幅图像,并对其进行最大滤波操作-Read from a computer image, and its largest filtering operation
Lesson07
- 学习OpenGL的经典书籍,nehe第七课的源代码,纹理滤波, 光照和键盘控制的相关内容,相信会对学习OpenGL的有帮助-To learn OpenGL, classic books, nehe seventh lesson' s source code, texture filtering, lighting and keyboard control, relevant content, I believe would be helpful to learn OpenGL,
ImageProcessing
- 图像灰度变换直方图均衡化2D傅立叶变换 butterworth滤波-Gray histogram equalization transform 2D Fourier transform butterworth filter
Lesson07
- opengl的实例教您如何使用三种不同的纹理滤波方式-opengl examples to teach you how to use three different methods of texture filtering
TargetTracking
- 目标跟踪系统的仿真模拟程序,用C语言实现了常用目标跟踪算法kalman滤波,并使用OpenGL模拟了多种机动目标运动模型,完成了雷达跟踪仿真的图形化显示-Target tracking system simulation program, using C language to achieve a common target tracking kalman filter, and uses OpenGL to simulate a variety of maneuvering target mo
23
- 提出一种基于单目CCD摄像机反求系统的三维数据的获取方法,首先对单目CCD摄像机拍摄的单幅图像进行滤波、细化等手段处理得到单像素宽度的激光条纹,然后建立激光条纹上的像素点与空间上的三维点之间一一对应的函数映射,获取物体的外轮廓信息。-Proposes a single-purpose reverse CCD camera system of three-dimensional data acquisition method, first monocular CCD camera captured
lesson7
- nehe教程在MFC下的实现,第7课-纹理滤波方式 光源(在VS2005下编译通过)-nehe tutorial in the MFC Lesson 7- Texture filtering approach light source (compiled by VS2005)
Psanweigenzonu
- 三维纯角度被动跟踪定位的最小二二乘_卡尔曼滤波算法可直接使用。 -The three-dimensional pure point of view passive tracking and positioning of the least-squares _ Kalman filter algorithm can be used directly.
jiyupodudelvbo
- 基于坡度的滤波处理程序,用于点云的初期滤波-Slope-based filter handler for the initial filtering of the point cloud
My3DProcess
- 点云数据的显示,变换坐标,滤波去噪,可以读取点云并进行预处理-Point cloud data, coordinate transformation, filtering, denoising, can read the point cloud and pretreatment
opengl_qt_linghting_blending
- 本次实验主要是学习下opengl中光照的使用方法,opengl中的光照分为环境光,漫射光,镜面光,反射光4种,这里主要是学习环境光和漫射光的设置,同时对比下opengl中支持的几种纹理滤波方式的效果,另外也可以加入色彩融合效果。这次实验是将一个木箱纹理贴到一个立方体上,然后我们在空间屏幕正外方设置了一个光源,可以用键盘的L键来控制该光源的开启和关闭;用F键来旋转程序中用到的3种滤波方式,按下F键后,依次切换该3种方式;用PageUp键来使物体离观察者越来越远,相反,用PageDown来使物体离我
DLGPro_OpenCV
- 直方图规定算法、中值滤波算法、锐化算法 C-Histogram specification algorithm, median filtering algorithm, sharpening algorithm C++
shiyan2
- 这里使用领域平均法和中值滤波法处理图形图像,同时提供了样例-Field of use here the average and median filtering method to handle graphic image, at the same time provide a sample
main_naive.cpp
- 完成滤波功能, 可以编译,转化为verlog代码.(This code complete filter funciton. It can be used and turned to Verilog code)