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wrl_viewer
- 这段代码功能是显示VRML格式文件,采用Opengl显示列表,平滑分割3D三角形网格-This code function is shown VRML format used Opengl display list, Smoothing segmentation 3 D triangular mesh
mynusupload
- A multithreaded, OpenGL-enabled application, A small VRML viewer using OpenGL and MFC , A small VRML viewer using OpenGL and MFC
viewscenewrl
- 国外人写的一个很不错的场景对象显示程序,利用opengl,显示vrml的模型,我一直在用。-abroad who wrote a very good scene objects display program, using opengl, vrml model shows, I have been in use.
wrlviewer
- A small VRML viewer using OpenGL and MFC
gl_mesh_output.rar
- 一个使用OpenGL开发网格模型的例子,通过本例子可以学习如何通过OpenGL开发VRML和3DS网格,The use of OpenGL to open a model example of Grid, through the examples, we can learn how to develop VRML through OpenGL and 3DS Grid
wrl_viewer_Src.rar
- wrl文件三维显示源代码,使用OpenGL和MFC,A small VRML viewer sourcecode using OpenGL and MFC
OpenGL三维图形程序设计
- OpenGL三维图形程序设计,绝对经典-OpenGL three dimensions programing ! sutra!
wrl_viewer
- 一个使用VC++和OpenGL开发的浏览VRML模型的例子,使用本程序可以很方便的浏览VRML模型-A use VC++ And OpenGL browser VRML model developed examples, the use of this procedure can easily browse the VRML model
OpenGL-EPS-WMF-Output
- 这个文章和附件中的代码实现如何将OpenGL/MFC程序输出到 encapsulated postscr ipt (EPS)和Windows enhanced metafile (EMF)文件格式。最终的目标是能够产生可以编辑、打印和展示的适量图形文件。 -* display a vrml 3D triangular mesh using OpenGL in a MFC MDI application, * change the rendering options such as
VRML_OpenGL
- 基于VRML和OpenGL的ProE三维模型格式解析及渲染实现-VRML and OpenGL-based ProE format parsing and rendering three-dimensional model to achieve
wrl_viewer_Bin
- wrl文件三维显示工具,使用OpenGL和MFC-A small VRML viewer tool, using OpenGL and MFC
Ch18
- Opengl学习,完整的建筑虚拟漫游程序-Opengl study, the complete construction process Virtual Tour
VRMLOpenGLPROE
- 本文讲述了如何把PRO/E零件改成VRML格式,然后通过OpenGL建模实现零件的再现,对于零件参数化设计有帮助-This article describes how to PRO/E parts into VRML format and then through the OpenGL representation of components modeling, parametric design for help
browse3d
- Vrml browser + openGl library
Java-3d-OPENGL-VRML-DIRECT3D
- 详细介绍了目前主流的游戏编程方面的主流编程语言,包括java 3d opengl VRML等-Details of the current mainstream of the mainstream of game programming languages, including java 3d opengl VRML, etc.