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3DPic
- 3D图象,VS2005下编译通过 VC++图象处理类源代码 需要MFC, OpenGL支持 我过去学openGL时的源代码,请不要笑,它可作为继续加工的模板-3D images under VS2005 compile VC image processing category needs MFC source code, OpenGL support me in the past when learning openGL the source code, please do not
Lesson3.rar
- NEHE opengl教程第三课的VS2005版本,提供一个基于MFC的opengl显示框架,NEHE opengl tutorial VS2005 version of the third class, to provide a display based on the MFC39s opengl framework
OpenGL
- 此源码是vs2005。mfc单文档实现opengl的一些基本功能,包括:点,直线,虚线,三角形,sierpinski,实现鼠标拖动的和bresham算法,和中点园算法..也可以输入坐标点-It s based on Opengl,and it can draw points,lines,triangle,polygon.cricle,use some algorithm such as bresham amd mid_circle...you can also use mouse or set
mfc_test
- 在MFC下搭建的Opengl框架,VS2005环境-Under the MFC framework erected Opengl, VS2005 environment
lesson1
- nehe教程在MFC下的实现第一课(vs2005)-nehe tutorial is the first lesson (VS2005) in MFC
lesson2
- nehe教程在MFC下的实现第2课(在vs2005下编译通过)-nehe tutorial in the MFC Lesson 2 (VS2005)
lesson3
- nehe教程在MFC下的实现第3课-着色(在vs2005下编译通过)-the nehe tutorials in the MFC Lesson 3 (compiled by) in vs2005
lesson4
- nehe教程在MFC下的实现第4课-转起来(在vs2005下编译通过)-nehe tutorial in the MFC to achieve the first Lesson 4- turn up (in vs2005 compiled by)
lesson5
- nehe教程在MFC下的实现,第五课-向3D进军(在VS2005下编译通过)-nehe tutorial in the MFC Lesson 5- to enter the 3D (compiled by) in VS2005
lesson6
- nehe教程在MFC下的实现,第6课-纹理映射(在VS2005下编译通过)-nehe tutorial to achieve in the MFC Lesson 6- Texture mapping (compiled by VS2005)
lesson7
- nehe教程在MFC下的实现,第7课-纹理滤波方式 光源(在VS2005下编译通过)-nehe tutorial in the MFC Lesson 7- Texture filtering approach light source (compiled by VS2005)
opengl_VS2005_MFC-Singel-document
- opengl实现粒子系统,MFC单文档,VS2005.模拟雨雪天气,粒子的速度。数量、大小可以调-oarticle system using opengl,MFC single document.simulates rain and snow,whose size/number/speed is changable