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- 2D Collsion Detection in Real-time Demonstration This is the sample application that accompanies Game Developer magazine. It is meant as a demonstration of a method for 2D collision detection.
A_3D_RPG_E153777212003
- A 3D RPG Engine This is the first half of an OpenGL RPG. It contains most of the graphics processing code, and also walking and also tile-based collision detection. There is suppost for complex quadratic objects (spheres, cylinders, cones) and for