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  1. 3DCameraUse

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  2. Shows how to use MascotCapsule v3 for showing and rotating * 3D models. * * Rotating the 3D objects is used to let the user change * his viewing perspective because it s easier to rotate all objects * than it is to rotate the 3D came
  3. 所属分类:Java Develop

    • 发布日期:2017-04-17
    • 文件大小:77.48kb
    • 提供者:孙生
  1. 3DScroll

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  2. Shows how to use two Layers of background moving at different speed, * to create a sense of 3D. * * This code is part of the Tips & Tricks section at * www.SonyEricsson.com/developer-Shows how to use two Layers of background moving at di
  3. 所属分类:Java Develop

    • 发布日期:2017-04-16
    • 文件大小:14.87kb
    • 提供者:孙生
  1. 3DSplashScreen

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  2. Loads and then displays a 3d model on a Canvas as long as * the variable isInitialized = false * * This code is part of the Tips & Tricks section at * www.SonyEricsson.com/developer- Loads and then displays a 3d model on a Canvas as lon
  3. 所属分类:Java Develop

    • 发布日期:
    • 文件大小:59.51kb
    • 提供者:孙生
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