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Thinking_in_Java_3rd_edition
- Thinking in Java, 3rd ed. Revision 4.0 Preface Introduction 1: Introduction to Objects 2: Everything is an Object 3: Controlling Program Flow 4: Initialization & Cleanup 5: Hiding the Implementation 6: Reusing
ex1
- 1. Matrix-chain product. The following are some instances a) <3, 5, 2, 1,10> b) <2, 7, 3, 6, 10> c) <10, 3, 15, 12, 7, 2> d) <7, 2, 4, 15, 20, 5>