搜索资源列表
tiji
- 通过提示,输入长方体的长宽高,则就可以计算出体积输出。-Through the prompt, enter the dimensions of the cuboid, then we can calculate the volume of output.
1229
- 1229Sum Of SubRectangular Parallelepiped http://acm.hrbeu.edu.cn/forums/index.php?showtopic=1299 求最大子长方体 AC通过-1229Sum Of SubRectangular Parallelepiped http://acm.hrbeu.edu.cn/forums/index.php?showtopic=1299 for the biggest sub-rectangular AC thro
1
- 在VC++6.0中使用OpenGL绘制三维图形的实例源代码,源代码比较复杂,它可以绘制3D立体效果图,长方体、正方体等,其功能类似一款简单的3D绘图工具,还有其它功能,你可以下载编译一下探个究竟 -!-VC++6.0 in the use of OpenGL graphics rendering three-dimensional examples of source code, source code more complicated, it can draw three-dimensiona
changfangtig
- 一个简单的求取长方体重力异常的程序,里头的参数数字 可以根据自己的情况更改-The simple strike the gravity anomaly cuboid program, inside the parameter numbers can be changed according to their own situation
cuboidsgravity
- 用于对简单的单个长方体进行重力正演计算。-For simple single rectangular gravity forward calculation.
sxj3
- 分别输入3个长方体的长宽高,并分别计算他们的体积-Enter 3 cuboid length and breadth, and calculate their volume
Computer-graphics-test-instruction
- 基于MFC的OpenGL编程,简单的实现了绘制茶壶,三维长方体的绘制,相应键盘操作转动及茶壶和长方体的纹理映射和环境映射,外加贝塞尔曲面和Nurbs曲面绘制-Based on MFC of OpenGL programming, simple implementation drawing teapot, 3 d drawing of the cuboid, the corresponding keyboard rotation and the teapot and texture mapping
VTK-based-on-VCPP
- 首先介绍了医学图像三维重建的面绘制与体绘制方法,讨论了两种绘制方法的思想和优缺点,对常用的Marching Cubes算法和Ray Casting算法的原理和实现过程进行了阐述,并分析了可视化工具包VTK的实现机制。在VC++6.0平台下,结合可视化工具包VTK,分别基于Marching Cubes算法和Ray Casting算法对DICOM格式的CT图像序列进行三维重建,并给出了其实现的关键算法和3D可视化结果。通过人机交互,实现对重建后三维医学图像的旋转、缩放、平移等简单的交互操作。其次,通
NX1_1
- 适用于ug二次开发相互学者的合适的东西,希望一起学习学习(It is suitable for the two development of UG scholars.)