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OFT.rar
- 三维实时水面的模拟是近年来三维游戏以及虚拟现实领域积极探索的问题,真实 感强的水面可以大大提高游戏以及仿真系统的沉浸感。本文基于OpenGL函数 库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面 流动效果和水面Caustics效果。为减轻系统的绘制压力,水面仅由两个三角单元 构建,这将大大提高游戏和仿真系统的帧速率。 ,Real-time three-dimensional simulation of the surface in recent years are
Camera
- 基于opengl函数图形库设置照相机功能,实现在三维场景中的逼真漫游-Based on the opengl function graphic library function in the camera Settings of lifelike 3d scene roamed
Opengl_lunwen
- 基于OPENGL三维射击游戏的实现的论文-OPENGL 3D shooting game based on the realization of the thesis
OpenGL-3D-cube
- 基于OpenGL的3D旋转魔方的实现设计文档-Based on the OpenGL 3D rotating cube design documents
three-dimensional-graphics
- 基于opengl绘图,c++源代码,立体三维图形绘制-Based on the opengl drawing, c++ the source code, and three-dimensional three-dimensional graphics rendering
GISopengl
- 一篇很好的基于opengl做三维的例子。讲述了opengl的常用设置和功能参数设置。如光照、纹理、雾化等等。-A good opengl-based three-dimensional example. About common settings and features opengl parameter settings. Such as light, texture, atomization, and so on.
QtPOpenGL
- 这是一个Qt+OpenGL教程,里面说的都比较详细,是基于Qt的。-This is a Qt+OpenGL tutorial inside are more detailed and is based on Qt.
Computer-graphics-test-instruction
- 基于MFC的OpenGL编程,简单的实现了绘制茶壶,三维长方体的绘制,相应键盘操作转动及茶壶和长方体的纹理映射和环境映射,外加贝塞尔曲面和Nurbs曲面绘制-Based on MFC of OpenGL programming, simple implementation drawing teapot, 3 d drawing of the cuboid, the corresponding keyboard rotation and the teapot and texture mapping
3D-Scene-Rotation-of-OpenGL
- 一篇基于OpenGL视点坐标系的三维场景旋转算法的文章-Algorithm of 3D Scene Rotation Based on Eye Coordinate of OpenGL
hahah
- opengl开发:在OpenGL消隐和光照实验的基础上,通过实现实验内容,掌握OpenGL中纹理的使用,并验证课程中关于纹理的内容。-opengl development: Based on OpenGL blanking and light experiments, through the realization of the experiment content, mastered the use of OpenGL texture and verify the contents of th
openGL3D-training-system
- 基于VC++和OpenGL的大型机械装置虚拟教学训练系统的开发-Development of large-scale mechanical devices VC++ and OpenGL virtual teaching and training system based on
ss
- 基于OpenGL 三维地形实时交互显示的实现*-Realization of Rea-l time Interactive Demonstration of 3D Terrain Based on OpenGL
build_qt_with_opengles
- 创建支持OpenGL ES2.0的嵌入式QT-create qt based on OpenGL ES
Camera_class
- 基于c++的一个“相机类”,便于与opengl等其他库函数结合生成三维场景,或者其他三维观察及设计应用-C++ is based on a camera category, other library functions to facilitate opengl, etc. combine to generate a three-dimensional scene, or other three-dimensional observation and design applications
3d-traffic-simulation-opengl
- 基于的微观交通仿真的三维实时场景的设计与实现 -Design and Implementation of Microscopic Traffic Simulation based on real-time three-dimensional scene
fractal-mountain
- 文章详细讲解了基于OpenGL的分形山三维模拟生成的原理和方法,图文并茂,易于理解。-Articles explain in detail the principles and methods based on fractal mountain 3D simulation OpenGL generated, illustrated, easy to understand.
Qt_OpenGL.pdf.tar
- QT_opengl教程,基于QT的opengl程序设计教程-QT_opengl tutorial, based on QT opengl programming tutorial
基于OpenGL与粒子系统的喷泉模拟实现_汪继文
- opengl基于粒子系统的喷泉实现 多篇知网文献(OpenGL fountain implementation based on particle system)