搜索资源列表
ProgrammingWindowsCHS
- 《Windows 程序设计(第5版)(上、下册)》 如果对Windows开发有什么问题的话,请翻阅PetZold的著作吧。在《Window程序设计》(第5版)中,这位杰出的“Windows先锋奖”(Windows Pioneer Award)获得者根据最新的Windows操作系统权威技术修订了他的经典著作——再一次演示了基本的Win32程序设计的API核心内容。本书的内容包括: ** 基本内容——输入、输出和对话框 ** Unicode概述 ** 图形——绘图、文本和字体、位图和元文件 **
cairo-1.2.0.tar
- 按照官方的说法:Cairo is a vector graphics library with cross-device output support. 翻译过来,就是cairo是一个支持多种输出的向量图形库。 具体解释一下,也就是说,cairo是种画图的工具库,他可以向多种设备上画图,比如: cairo可以输出到png,可以输出到pdf,可以输出到ps,可以输出到xlib,可以输出到XCB,可以输出到win32,以后还要输出到svg 我们可以展望一下,如果cair
LK-derivation
- This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation uses programmable Graphics Hardwa
GPU_KLT.0.0-User-Manual
- This library implements the KLT Tracking algorithm [2004] for Feature Tracking in Video useful in computer vision tasks like object recognition, image indexing, tracking and structure from motion. This implementation uses programmable Graphics Hardwa
UMLLibraryModule
- 基于UML统一建模语言的图书馆图书管理系统建模内含相关的需求分析以及UML图形-UML Unified Modeling Language-based library containing books related to the management of system modeling analysis and the demand for graphics UML
aybook.cn_opeigdprogrma0630
- OpenGL编程指南第六版 ,英文电子书pdf格式-he OpenGL? Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best
groupattachment.2
- Turbo C 2.0图形库函数说明,编写者可以从里面找到简单的函数说明,给大家带来方便。-Turbo C 2.0 graphics library function shows that writers can find a simple function which shows that bring convenience to everyone.
VCandMATLAB
- VC与MATLAB数学库和图形库的混合编程应用-VC and MATLAB math library and graphics library application of mixed programming
SpatialAndTemporalInformationvisualizationsystemde
- (一篇论文)以文本数据的时间信息和地理信息为文本标记,使用OpenGL图形库,根据所建立的可视化模型,得到了时间和空间的可视化信息系统。-(Paper) to the text data, time information and geographic information for the text tag, use the OpenGL graphics library, visualization according to the established model of time and
Graphics-VTK-4.0.001.tar
- :VTK is a module that allows you to call VTK (Visualization ToolKit) functions from a perl scr ipt. The Visualization ToolKit is an open-source 3D Graphics Visualization library available at www.kitware.com. -:VTK is a module that allows
C-graphics-functions-
- C语言图形函数库,包括TC30图形模式下基本上所有的函数!!很全面!-C-language graphics functions library
Graphics-AN1246
- gui 2.0 graphics library to display
connect-with-graphics
- 初用turbo c 的图形函数时,遇到与图形库的连接问题,文章详细介绍了,建立与图形库的连接步骤,并附有截图-Early use of the turbo c graphics function, connection problems encountered with the graphics library, the article details, the establishment of the connection step of the graphics library, along
OpenGL
- :以MOTOMAN—SV3X机器人为原型,针对遥操作虚拟预测环境建模的需要,首先将机器 人进行分解.在3DS MAX中建立各个局部几何模型,然后在Visual C-4--4-6.0环境下读取模型参 数。借助OpenGL图形库建立机器人及其工作环境的几何模型,并建立机器人运动的层次关系,实 现虚拟从机器人的平滑运动显示。最后,成功完成了虚拟环境中物体抓取的仿真实验。该方法将 3DS MAX的强大功能与OpenGL的灵活交互相结合,满足了虚拟预测环境建模的形象和逼真的要 求,缩短
MFC-and-OpenGL-3-d-graphics
- OpenGL是一个功能强大的图形库,在VC环境下,MFC将其封装,用其编写一些图形程序很好。-OpenGL is a functional library for graphic,and MFC,and VC
graphics
- 计算机图形学基础课程源码和OpenGL支持库文件,VC下运行-The basis of computer graphics program source code and OpenGL library file, running under VC
MyOpenGL
- OpenGL(全写Open Graphics Library)是个定义了一个跨编程语言、跨平台的编程接口规格的专业的图形程序接口。它用于三维图象(二维的亦可),是一个功能强大,调用方便的底层图形库。 -it is OpenGL
Mathematics-for-3D-Game-Programming-and-Computer-
- Mathematics for 3D Game Programming and Computer Graphics, Third Edition By Eric Lengyel Overview: This book illustrates mathematical techniques that a software engineer would need to develop a professional-quality 3D graphics engine. Pa
OpenCVSegment
- 基于OPENCV的金字塔图像分割算法的实现,利用了Opencv的图形库进行图像分割。-Achieve OpenCV pyramid image segmentation algorithm based on the use of graphics library for image segmentation OpenCV
OpenGL
- OpenGL全面系统地介绍了进行OpenGL编程所需的基础知识, 如三维基本图元的绘制、坐标变换、颜色、光照、纹理映射、动画和用户交互技术等。-OpenGL( Open Graphics Library)A comprehensive and systematic introduction to the basic knowledge of OpenGL programming, such as the rendering of three-dimensional basic elements,