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光线跟踪(ray tracing)算法程序的实现
- 光线跟踪(ray tracing)算法程序的实现,用vc++编写,功能特强
Optical-bench4m7
- Matlab实现光线跟踪算法,建模光线折射、衰减、像差-Matlab to achieve ray tracing algorithm, modeling of light refraction, attenuation, aberrations
cppRaytracing
- Raytracing,光线跟踪算法,实现全局光照,可直接运行!-Raytracing algorithm!
RayTrace
- 光线跟踪算法的一个实例,演示光源照亮小球不同角度-Ray-tracing algorithm an example to demonstrate the light source to illuminate the ball a different angle
work55
- 光线跟踪算法进行体绘制 使用C++语言实现-Ray tracing algorithm for volume rendering using the C++ Language
DataStructs
- 阐述光线跟踪算法的数据结构 -Ray-tracing algorithm on the data structure
Graphics
- 用图像实例演示最新的光线跟踪算法,取得不错效果-Image examples of presentations using the latest Ray-tracing algorithm, and achieved good effects
ZBuffer
- 光线跟踪算法实现,VC2005下编写的MFC程序。本程序实现高光、镜面反射、漫反射和折射效果。-Ray-tracing algorithm, VC2005 prepared MFC procedures. This procedure to achieve high light, specular reflection, diffuse reflection and refraction effects.
RayTraciny
- opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
25811203raytracedemo
- 和辐射度算法媲美的另一算法:光线跟踪算法,VC下执行。-And radiation algorithm comparable to the other algorithms: ray tracing algorithm, VC under.
RayTrace
- 光线跟踪算法的实现。支持平面、三角、立方体、球、二次曲面等实体,进行发射、透射、镜面高光等处理。-Ray-tracing algorithm. Support plane, triangle, cube, ball, and other entities conicoid, launch, transmission, processing, such as specular.
RayTracing
- 采用层次包围盒、八叉树加速的光线跟踪算法-ray tracing using level boundary box and eight branch tree algorithm
CG_RAYTRACING
- 计算机图形学中的光线跟踪算法,场景为平面和球体。-raytracing。
raytracer2
- 光线跟踪算法,比较经典的光线跟踪算法,步骤2-raytracing
raytracer4
- 光线跟踪算法,比较经典的光线跟踪算法,步骤4-raytracing
raytracer5
- 光线跟踪算法,比较经典的光线跟踪算法,步骤5-raytracing
raytracing
- 整体光照模型,光线跟踪算法。直接编译运行即可。 三维物体为两个球。实现了高光、阴影、消隐。-Global illumination model, ray tracing algorithms. Can directly compile and run. Three-dimensional objects into two balls. To achieve a high light, shadow, blanking.
OpenGL实现的光线跟踪算法
- windows系统下使用vc6.0结合OpenGL实现的光线跟踪算法。程序比较简单,单一场景。
TestRayTracing
- 简单的光线跟踪算法测试,底层基于OpenGL实现(A simple ray-tracing demo)
光线跟踪
- 关于光线跟踪算法的实现,希望对大家有帮助(implementation of the ray tracing algorithm)