搜索资源列表
Apress.Pro.OGRE.3D.Programming
- Apress.Pro.OGRE.3D.Programming.pdf这是介绍游戏引擎的电子书.
3d(PDF)
- 3D数学基础-图形与游戏开发(PDF格式),游戏开发必备基础知识.
顶尖游戏3D MotoRacer制作全揭秘
- 3d开发的制作流程详解,是PDF格式的,感觉还可以
-2D.Artwork.and.3D.Modeling.for.Game.Artists
- 游戏艺术中的2D图形和3D模型-2D.Artwork.and.3D.Modeling.for.Game.Artists.pdf
2011_Model Based Joint Bit Allocation Between Texture Videos and Depth Maps for 3D Video Coding.pdf
- 3D
DirectX3Dprogrammingbase.rar
- DirectX 9.0 3D游戏开发编程基础,这个是中文版的,翁云兵版,DirectX 9.0 3D game based on the development of programming, this is the Chinese version, the version of翁云soldiers
3d
- 这是关于三维重建的算法原理的pdf文档,里面讲述了关于三维图形的重建算法-This is about the principle of three-dimensional reconstruction algorithm pdf document, which describes the reconstruction algorithm on the three-dimensional graphics
reconstruction
- 基于图像序列的三维重建.可以从2D照片生成3D模型-this is a pdf about 3d reconstruction
TW8823_spec_0225_2010
- specification for Techwell TW8823 - TFT Flat Panel Controller with built-in 3D Video Decoder, Triple ADCs , Dual PIP and 16-bit OSD Support
Terrain
- opengl地形编辑 Focus On 3D Terrain__ Programming-opengl terrain editor Focus On 3D Terrain__ Programming
sya
- <1>学习3D中的地形.pdf <2>Mathematics.for.3D.Game.Programming.and.Computer.Graphics.2E.July.2005.pdf <3>向量在游戏中的应用.pdf <4>3D-Math-Primer for graphics and game development.pdf 这我所找到相关游戏开发过程,可能遇到的3d游戏方面数学上的资料!-< 1> Study of
Pro_OGRE_3D_Programming-3106
- Pro OGRE 3D Programming
3D_image
- 3D图象处理和识别等各种算法的英文资料,还包括了许多源图片-3D image processing and recognition algorithms and other information in English, but also includes a number of source images
Videosynchronization
- 这是一篇优秀的论文,是关于视频处理方面的,在文章中,既有经典的方法,也有独到之处-This paper presents a method of synchronizing video sequences that exploits the non-rigidity of sets of 3D point features (e.g., anatomical joint locations) within the scene
robocup3D.pdf.tar
- 第 一 节 RoboCup3D 简介 1.1 server 1.2 Monitor 第 二 节 如何建立 RoboCup3D 运行环境 第 三 节 开始一场比赛 第 四 节 SEU-3D 程序简介 附录 附录 A rcssserver3D.0.3 参数 附录 B rcsssmoniotr3D-lite 使用说明 附录 C RoboCup 3D 仿真比赛成绩排名 说明 -Section I Introduction
3D.for.iPhone.Apps
- [iPhone开发书籍大全].3D.for.iPhone.Apps.with.Blender.and.SIO2(Sybex.2010-2).pdf
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
3d
- focus on 3D 书籍原文PDF和源码分析讲解多种3D模型文件格式以及其解码应用-focus on 3D PDF text books and source code analysis to explain the variety of 3D model file formats as well as its decoding applications
Wu_3D_ShapeNets_A_2015_CVPR_paper.pdf
- 3D Deep Learning