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图形透视投影变换
- 显示三维图形的过程中,不仅要将它投影到二维平面上,还要确定一个视见体,在投影之前对物体进行裁剪,只显示我们感兴趣的那部分图形。-show 3D process, it should not only two-dimensional projection of the plane, but also to determine see as a body, the projector right before cutting objects, only shows that we are inter
3D Mathematical Plot
- 数学3d的变换程序-mathematical transformation process
3D Process[20040824]
- C++语言开发的处理ply三维模型文件的程序-C + + language processing ply 3D model documentation procedures
3D arpg
- 这是一个模拟3D游戏中人物走动的程序,人物会跟随鼠标走动。-This is a simulated 3D game characters to move the process, the characters will follow the mouse to move.
3D游戏开发流程
- 3D游戏开发流程说明-3D game development process Note
PieChart.使用c#编写的3D饼图控件
- 使用c#编写的3D饼图控件,已经生成来DLL,直接在程序中使用即可!,C# prepared to use 3D pie chart control has been generated to DLL, used directly in the process can be!
DancingFlora.zip
- 使用opengl API编写的植物跳舞的3D程序,有opengl编程的完整的流程,希望对初学图形编程的同志有所帮助.,Use opengl API prepared to dance the 3D process plant, a complete opengl programming process, in the hope of learning graphical programming help comrades.
3D_Game_Programming_All_in_One
- 本书可以帮助game development兴趣者形成一个完整游戏开发过程的概念。-This book can help those interested in game development to form a complete concept of the game development process.
Implit_Function_And_Marching_Cube
- 实现了3D模型变形(morphing)的隐函数插值算法。并有Matching Cube算法网格化模型。这个程序花了我不少时间编写。-Achieved a 3D model of the deformation (morphing) of the implicit function interpolation algorithm. And Matching Cube Mesh count model. This process gave me a lot of time to prepare.
Collision_Test2
- J2ME Jsr184 3D游戏开发碰撞的一个程序,可以用于很多游戏中-J2ME Jsr184 3D game development a process of collision, can be used in many games
ogles-0.82-samples
- opengl es 开发库。里面包含了移动开发opengl程序必须的函数-opengl es Development Library. Which contains the mobile development process must be a function of opengl
3D-tree
- 此文档是用vistual studio 2005 开发的用来描述3D-tree 的生长过程-This document is to discribe the 3D-tree used to describe the growth process developed by vistual studio 2005
3d
- 机器视觉中三维重建的源码 具体包括4个文件,其中.c文件用于产生图像特征点矩阵-In the three-dimensional reconstruction process, resulting in the source image feature dot matrix
3d-matching
- 提出了一种用于物体外形非接触式提取的综合立体匹配方法。该方法综合了基于面积的立体匹配过程和基于特征的立体匹配过程。能充分利用它们各自的优点。 既能产生致密视差图。又能获得不连续处的准确匹配。 解决了物体外形非接触式提取中的关键性的问题实验结果以及实际应用都收到了很好的效果。-Proposed for object shape extraction of non-contact integrated stereo matching method. This method is an integra
J2ME-3D
- 全球手机顶尖游戏3D Moto Racer制作全揭秘、对3DMoto Racer制作过程的介绍和图解-The world' s top mobile phone games 3D Moto Racer Production all Jiemi on 3DMoto Racer presentation and graphic production process
3D-KE
- 三维后台阶流动再附着过程的K-E湍流计算程序,采用SIMPLE算法+壁面函数-Calculation procedures of K-E turbulent flow for three-dimensional backward-facing step flow reattachment process, using SIMPLE algorithm+ wall function
css3-3d-book
- 这是一款十分炫酷的HTML5 3D书本翻页动画,效果相对比较简单,拖拽鼠标模拟用手翻页,更漂亮的是翻页过程中,呈现出逼真的3D立体效果。书本中的文字和图片也会3D展示,非常酷。(This is a very cool HTML5 3D book page animation, the effect is relatively simple, drag the mouse simulation by hand page, more beautiful is the flip process, sh
拓扑优化和3D打印
- 主要针对拓扑优化结果的难以加工,为了实现设计加工一体化,提出一种类似3D打印的技术思想(Mainly for the topological optimization results difficult to process, in order to achieve the integration of design and processing, put forward a similar 3D printing technology)
PFC5.0-3D
- PFC5.0 3D建模过程中的模型基本组成(The basic composition of the model in the process of PFC5.0 3D modeling.)