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DDA画直线实验一
- DDA直线画线算法,希望能用得上。是老师在课堂上要求的,希望对大家有用-DDA straight line drawing algorithm, hope to ebb and flow. The teachers in the classroom requirements, I hope useful for all
TC-graphics
- DDA画线算法 种子填充算法 扫描线种子填充算法 增量算法画线 三视图算法-DDA line drawing algorithm seed filling algorithm scanning lines seed filling algorithm incremental algorithm line drawing algorithm View 3
Draw
- 本次综合设计实验是用C++语言在MFC环境下实现一个的画图程序。程序主要由两个类构成,分别是实现响应菜单和实现作图与图形处理的功能。在作图类里有计算机图形学课本中的各种的与图形相关的算法的具体实现,如DDA画线算法、中点圆算法、种子填充算法、平移、旋转、比例缩放等。
DDA画线算法
- DDA高效画线算法
DDA_Bresenham_Circle_Ellispe.r
- DDA画线算法,Bresenhan画线算法,中点圆算法,中点椭圆算法,DDA line drawing algorithm, Bresenhan painted line algorithm, the midpoint circle algorithm, the midpoint ellipse algorithm
tuxingxueVC6.rar
- 主要是各种算法思想及程序,包括:直线的DDA画线、中点画线、Bresenham画线算法;中点画圆、Bresenham画圆、中点画椭圆算法;有序边表填充、种子填充、圆和椭圆的填充、图案填充算法;线型和线宽处理;Cohen-Sutherland裁剪算法、中点分割裁剪算法、Liang-Barsky裁剪算法、多边形逐边裁剪算法,AppWizard has created this Draw application for you. This application
DDA_Line
- dda画线算法(数值微分法),matlab实现-Line dda algorithm (Numerical Differentiation), matlab achieve
shengcheng
- 直线生成算法的DDA画线算法,中点画线算法,bresenham画线算法。-DDA line drawing algorithm to generate line algorithm, in stipple line algorithm, bresenham Line Algorithm.
DDA
- 使用DDA画线算法实现基本图元绘制的程序-DDA line drawing algorithm used to achieve the basic elements of the process mapping
DDADrawingprogramplusdelaytime
- DDA画线算法, 此处加上了延时,更便于观察画线过程,演示效果好。-DDA line drawing algorithm, here coupled with the delay, but also easy to observe the process of drawing lines to demonstrate good results.
DDA
- DDA画线算法,是计算机图形学原理及算法里的一种很简单的栅格数据的直线画法-DDA line drawing algorithm, computer graphics theory and algorithms inside a very simple straight-line drawing method of raster data
huaxian
- DDA画线算法和中点画线算法实现以及中点画圆算法实现-DDA line drawing algorithm and the stipple-line algorithm, as well as the mid-point Circle Algorithm
DDA
- 计算机图形学中直线段扫描画线算法的源代码-Computer graphics in a straight line segment Scan Line algorithm source code
program
- 计算机图形学课程算法演示系统 (1)画线算法演示:实现画线的三个算法---DDA画线算法、中点画线算法、Bresenham画线算法。建立坐标系,由用户输入两点坐标,体现直线的走势,最后给出算法的参数值以及实现清除功能。 (2)画圆算法演示:实现画圆的两个基本算法---Bresenham画圆算法、中点画圆算法。由用户输入圆的半径,体现圆的四个象限的走势,最后给出算法的误差值以及实现清除功能。 (3)填充算法演示:实现边填充和种子填充这两个基本填充算法。其中边填充由用户画出多边形,对封闭
DDA
- DDA画线算法写的程序,通过算法计算出画10万条线所需时间,可以作为画线算法效率比较的参考-DDA line drawing algorithm to write programs, through the algorithm to calculate draw 100,000 line of time required for drawing a line efficiency of the algorithm can be used as reference for comparison
openGL
- 此程序的功能是实现基本的openGL中的画线算法,总共有四个算法。DDA画线算法,中点Bresenham算法画直线,改进Bresenham算法画直线以及 四分法绘制椭圆-Feature of this program is to achieve the basic openGL draw lines in the algorithm, a total of four algorithms. DDA line drawing algorithm, Bresenham midpoint line d
DDA
- 图形学作业:DDA画线算法的OPENGL实现。-the homework of Computer Graphics:the realization of DDA algorithm in OpenGL
DDA
- 用opengl通话DDA画线算法画直线~-OpenGL call DDA line drawing line.
DDA
- 在Visual C++ 的MFC中实现DDA 画线算法 通过网格的形式表现出来(The implementation of the DDA drawing algorithm in the MFC of Visual C++ is shown in the form of the grid)
tuxingxue
- 中点画线算法 Breseham画线算法 DDA画线算法(Midpoint line drawing algorithm, Breseham line drawing algorithm, DDA line drawing algorithm.)