搜索资源列表
wgjc
- 最全的*制作教程 本教程包含了(WPE,FPE)编程类(动作式,单机游戏改式,*工具制作,加速式*,网络游戏数据修 改)
least_square_estimation_model_select
- 生成一组带有高斯噪声的样本,分别用一阶,二阶,三阶的最小二乘估计方法进行拟合,然后分别用AIC,MDL,FPE,CAT四种评测模型对其性能进行比较,得到最优的拟合模型.
moxingjiechiFPE
- 在系统辨识过程中,系统介数未知,估计模型阶次的FPE法
FPE
- 按FPE定阶的 源程序:fpe.cpp M序列:M序列.txt 白噪声:Gauss.txt 程序中先用依模型阶次递推算法估计模型的参数,再用fpe方法判断模型的阶次。 程序运行结果如下: n: 1 判断阶次FPE的值: 0.0096406 -0.481665 1.07868 n: 2 判断阶次FPE的值: 0.00875755 -0.446739 0.00498181 1.07791 0.0527289 n: 3 判断阶次FPE的值: 0.
AutoRegression
- 数学统计分析基本函数,自回归分析,包括AIC,FPE等确定阶数。-Autogression
fpe
- This function calculates Akaike s final prediction error % estimate of the average generalization error. % % [FPE,deff,varest,H] = fpe(NetDef,W1,W2,PHI,Y,trparms) produces the % final prediction error estimate (fpe), the effective number of
nnfpe
- This function calculates Akaike s final prediction error % estimate of the average generalization error for network % models generated by NNARX, NNOE, NNARMAX1+2, or their recursive % counterparts. % % [FPE,deff,varest,H] = nnfpe(method,Ne
2973421fpe
- 程序中先用依模型阶次递推算法估计模型的参数,再用fpe方法判断模型的阶次。 -Proceedings in accordance with the model first order recursive algorithm for parameter estimation model, and then approach fpe order to determine the model.
ARMA
- 确定时间序列中的阶数的FPE或AIC准则的matlab代码。-Determine the order of time for the FPE or AIC criterion by matlab.
GameMaster_V1
- 类似FPE和GameMaster的游戏修改源码,可以参考借鉴下实现原理-FPE and the GameMaster game similar modified source code, can refer to the principle of reference to achieve
ARtest
- AR模型的C++实现 用于计算AR模型的a和E。 能自设阶数或者用FPE方法求最合适的技术-AR model of the C++ implementation of a model used to calculate the AR and E. To own or use the FPE method of order seeking the most appropriate technology
hakjhsak
- 编写fpe,适合初学者进行学习研究,不错的源码-Preparation of fpe, suitable for beginners to learn research, a good source
HomeWork
- 关于FPE定阶,F检验定阶和自校正控制的程序,附有题目,适合入门的作业训练-About FPE order determination, F test order determination and self-tuning control of the program, with the subject, suitable for entry-job training
AR
- AR谱估计函数,内置基于FPE准则、AIC准则以及CAT准则判定AR阶数-AR spectral estimation function, built-in standards-based FPE, AIC criteria and guidelines to determine the AR order of CAT
Bcb6_Show_Hex_Text_stringgrid
- 类似FPE等游戏修改器那样显示把内存字节变为 16进制形式如:400000:05 0F 1F 20 3A 等方式显示在TstringGrid控件中 C++Builder6.0编译通过,使用控件所以只可以在c++Builder中使用-show Hex text
Delphi7_Show_Hex_Text_stringgrid
- 类似FPE等游戏修改器那样显示把内存字节变为 16进制形式如:400000:05 0F 1F 20 3A 等方式显示在TstringGrid控件中 Delphi7.0.0编译通过,使用控件所以只可以在类似FPE等游戏修改器那样显示把内存字节变为 16进制形式如:400000:05 0F 1F 20 3A 等方式显示在TstringGrid控件中 Delphi中使用__注意这是Delphi版本,和C++builder版本不一样-show Hex Text
FPE-algorithm
- 按FPE定阶的依阶次递推算法程序。先用依模型阶次递推算法估计模型的参数,再用fpe方法判断模型的阶次。-By order given by FPE order recursive algorithm. First with a recursive algorithm to estimate model parameters according to model order, then fpe way to determine the order of the model.
FPE_burg_order
- 使用FPE准则,绘制不同阶数的FPE值,确定最优阶数(Using the FPE criterion, the FPE values of different orders are plotted, and the optimal order is determined)