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Unity引擎开发指南,学习3D Web Game可以看看此书-Unity Engine Development Guide, learn to look at the book 3D Web Game
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这是一篇有关于游戏开发的外文文献
详细介绍了手机游戏开发的过程和方法
希望对有兴趣开发手机游戏的同仁有所帮助-In this work, we describe our experiences with FunCopter, a casual game we have designed and implemented
using Unity engine, suitable for portable devices. We emphasize some general princip
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Unity游戏开发随书光盘第二章内容,包括源代码等内容-Unity Game Development CD with the book chapter, including source code, etc.
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unity游戏刀光拖尾包,用Q键切换刀的技能,采用连击方式,用E键切换旋风斩技能,程序采用unity4.15引擎开发。-unity game Daoguang trailing pack, with the Q key to switch knife skills, using batter way, with the E key to switch Whirlwind skill, the program uses unity4.15 engine development.
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ZeroBrane Studio 是一个轻量级的Lua IDE。拥有代码提示、语法高亮、远程调试、代码分析、调试等功能。支持多个 Lua 引擎 (LuaJIT, Löve 2D, Moai, Gideros, Corona, Marmalade Quick, MobileLua, GSL-shell, and others). 它是基于 Estrela Editor.用Lua开发的,用到了lua socket、WxWidget等。 可以很好的结合cocos2d-x做游戏开发。调
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