搜索资源列表
sem
- 占领日本80%的实时嵌入式系统t-engine下的信号量编程-occupation of Japan 80% of the real-time embedded systems t-engine volume of programming signals
A.F.T.Engine
- aft传世引擎,目前最流行的引擎!!! aft传世引擎,目前最流行的引擎-aft engine, the most popular engine! ! ! Masterpieces aft engine, the most popular engine!
Inside.Microsoft.SQL.Server.2005.T-SQL.Programming
- This thorough, hands-on reference for database developers and administrators delivers expert guidance on sophisticated uses of Transact-SQL (T-SQL)¡ ª one of the most familiar and powerful programming languages for SQL Server. Written by a T
A.F.T.Engine
- 一个aft引擎,传世的服务端,测试基本可以用
ML675K_CF_sample
- T-engine开发板中的基于T-Kernel的CF卡驱动程序
mysample
- 运行于T-engine(采用T-Kernel)之上的例子源代码,该T-Engine采用的处理器为mc9328
T-Engine-sh7727-sample1
- 运行于T-Engine(使用T-Kernel操作系统)的实例源码,该T-Engine采用处理器为sh7727
Hacker Disassembler Engine
- Please excuse my english... It's so bad :) Hacker Disassembler Engine, or HDE, is small disassembler engine, which intend to code analyse. HDE get length of command, prefixes, ModR/M and SIB bytes, opcode, immediate, displacement, relative address
NUCLEUS
- NUCLEARS文档:内核及启动详解 基本图形系统详解 资料 RTOS-NUCLEARS document: the kernel and start the basic graphics system Xiang Jie Xiang Jie information RTOS ==
AT2742
- avr Rtos 255 Task avr Rtos 255 Task-avr Rtos 255 Taskavr Rtos 255 Task
rs-rtos
- rt-rtos,国人写的实时操作系统,值得研究,内附该rtos的设计文档,非常珍贵-rt-rtos, people write real-time operating system, worthy of study, containing the RTOS design document, very precious
tkernel.1.02.04.tar
- T-Engine源代码 基于ARM9平台,日本和嵌入式业界最流行的操作系统之一。-T-Engine source code based on the ARM9 platform, Japan and the embedded industry, one of the most popular operating system.
W-cyclone-softp_1.0_src.tar
- 一个ftp搜索引擎的源代码,正在运行中的校内实用的引擎-source code of a on-line ftp search engine
task_led
- 基于T-ENGINE环境,在T-KERNEL内核的开发板SH7145上,实现跑马灯功能。-T-ENGINE-based environment, in the T-KERNEL kernel development board of the SH7145, the functional realization of Marquee.
HalfLifeGame
- A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering
3D_Game_Engine_Programming
- Are you interested in learning how to write your own game engines? With "3D Game Engine Programming" you can do just that. You ll learn everything you need to know to build your own game engine as a tool that is kept strictly separate from any specif
1
- 1.Hyper Estraier是一个用C语言开发的全文检索引擎,他是由一位日本人开发的.工程注册在sourceforge.net(http://hyperestraier.sourceforge.net). 2.Hyper的特性: 高速度,高稳定性,高可扩展性…(这可都是有原因的,不是瞎吹) P2P架构(可译为端到端的,不是咱们下大片用的p2p) 自带Web Crawler 文档权重排序 良好的多字节支持(想一想,它是由日本人开发的….) 简单实用的API(我看了一
ioatdma-3.61.tar
- Intel 5000系列MCH中内置有Crystal Beach DMA引擎,它专为Intel的网卡提供IO加速技术。这个为Linux 2.6.x环境下,DMA设备的驱动程序。-There is one DMA engine using crystal beach technology embedded in Intel 5000 serie memory control hub. The DMA engine provides Intel NIC with IOAT functionality
tcpip.1.00.02.sh_m32r.tar
- T-ENGINE是日本最流行的嵌入式操作系统,这是我公司做T-ENGINE项目时,采用修改的T-ENGINE的实时TCP/IP协议栈,在项目中性能稳定,对于TCP/IP协议栈开发的人很有帮助。-T-ENGINE is Japan‘s most popular embedded operating system, this is my company T-ENGINE project, the use of modified T-ENGINE real-time TCP/IP protocol s
L.T.Engine
- 传奇世界复古引擎,经编辑可以继续开发使用,请勿商业化使用!(Legend of the world retro engine, the editor can continue to develop and use, please do not use commercially!)