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terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
multi-texture-blend
- 演示Opengl纹理混合的技术。简单明了,经过代码优化。-Opengl texture blending technology demonstration. Simple, after code optimization.