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搜索资源 - collision detection using opengl
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采用vc2010环境,用opengl编写,应用碰撞检测算法,模拟简单粒子系统。-Using vc2010 environment, written with opengl, collision detection algorithm applied to simulate simple particle system.
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采用opengl实现的一个简单碰撞检测引擎 -Opengl achieved using a simple collision detection engine
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在C++环境下用OPENGL写的关于3维物体碰撞检测的程序。-In C++ environment using OPENGL write 3-D objects on the collision detection process.
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用VC++编写的几款简单的3d游戏源代码!
OpenGl 设计游戏 3D模型 动画模型 碰撞检测
场景编辑
-Using VC++, prepared by several simple games 3d source code! OpenGl game 3D model of the design model collision detection animation scene editor
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用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
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Irrlicht是一个3D游戏引擎。它具有高效,实时等特点,是个完全跨平台的引擎,使用D3D、OpenGL和它的自己的渲染程序。支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。目前最新版本是1.7.1。-Irrlicht is a 3D game engine. It has high-performance, real-time characteristics, it is a totally cross-platform engine, using D3D, OpenGL
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在VC平台上,用opengl绘图,实现两个球体的碰撞检测,并且实现交互设备PHANTOM接口-In the VC platform, using opengl graphics, collision detection to achieve the two spheres, and the PHANTOM device to achieve interactive interfaces. . .
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游戏中的碰撞检测,用opengl实现,程序写的很简练-Game collision detection, using opengl implementation, the program was very concise
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使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现碰撞检测的效果。
-Using VisualC++ Win32 OpenGL application development of a procedure implemented in OpenGL collision detection results.
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一个小球在两个物体间运动的碰撞检测程序,利用openGL编写而成,适合初学者。-A small ball in the movement between two objects, collision detection program using openGL are written for beginners.
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This simple demo shows off some basic concepts when building a simple tank game.Collision detection,particle system(explode effect).
You will learn in this demo how to code a game using opengl in your own way.-This is simple demo shows off some bas
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简单的乒乓球游戏, 玩家控制左右两个板,运用了最简单的碰撞原理。 opengl/c++
-A very simple pong game in C++/OpenGL. player control both left and right paddle. Very simple collision detection method was used in this project. Paddle was drew using OpenGL vertex color.
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