搜索资源列表
Hieroglyph3
- DirectX11开发的渲染引擎,里面有Vertex shader, Pixel shader,Geometry shader, Compute shader及 Hull shader 的例子,也有许多图像后处理的例子,还有Direct3d11的许多GPU特效,是学习D3D11的最好实战工具。-DirectX11 rendering engine development, which has Vertex shader, Pixel shader, Geometry shader, Comput
D3D11
- DirectX11,SlimDX,Shader,入门示例-DirectX11,SlimDX,Shader Beginning Sample
D3D11-terrain-rendering
- 设计了一种基于GPU编程实现的大规模地形场景的实时绘制与漫游算法。利用GPU端完成地形网格更新、地形块的自动选取、高度图和纹理图采样等大部分计算工作,大大减轻了CPU端的计算负载。-designed a high performance technique for real-time rendering and roaming of large-scale terrain environment based on GPU programming. GPU undertaked most of t
simpleD3D11Texture
- Simple program which demonstrates Direct3D11 texture interoperability with CUDA. The program creates a number of D3D11 textures (2D, 3D, and CubeMap) which are written to from CUDA kernels. Direct3D then renders the results on the screen. A Direct3D
D3D11-Chap1PVectorPAlgebra
- 【D3D11游戏编程】中XNAMath介绍,XMVECTOR部分示例代码。-The [the D3D11 Game programming] in XNAMath, the XMVECTOR some sample code.
3D-pick
- 3D精确拾取,开发工具d3d11+vs2008。 -3D precision pickup, development tools d3d11+vs2008.
Direct3D Hook-master 2013最完备源码
- 主要用于hook d3d窗口进行截图 代码完备度很高 [国外]hookd3d8-d3d9-d3d10-d3d11截图[cs]2013最完备源码
D3D11
- ABCDEFDSFSADFEFASDF SDFWF SADFEFDF fdefDEFs
bzip2
- Failed to create D3D11 device.
d3d11
- the perl scr ipt will change this to 10 for d3d10, and also do s D3D11 D3D10 in the whole file.
MyDirectXTest
- 通过D3D11画一个简单的三角形,使用shader操作顶点shader(vs)和像素shader(ps)-Using D3D11 to draw a simple triangle,and using the vertex shader operations shader (vs) and pixel shader (ps)
demo_online
- ffmpeg硬解码。windows下支持d3d9 d3d11硬件加速-ffmpeg hardware decoding
HyperFileIndex
- 一个基于D3D11的界面设计代码,采用Visual Studio 2015开发。 (需要DirectX SDK june 10)(A D3D11 based interface design code, using Visual Studio 2015 development. (DirectX SDK June 10 Needed))
DXGI desktop duplication sample
- 微软DXGI截屏方式,D3D的版本为D3D11,仅支持WIN8以上的系统采用(DXGI desktop duplication sample)
PUBGChamsSource
- D3D11DrawIndexed hook 绝地求生上色透视((Simple chams wallhack for Player Unknowns Battlegrounds using a D3D11DrawIndexed hook))
D3D11-Wallhack
- D3D游戏透视模版,只需修改人物特征码就能用,要求DX11(D3D Game Perspective template, only to modify the character code can be used, required DX11)
D3D11初始化
- d3dprogramd3d编程例子还不错,初学者可以看看的点点滴滴(D3dprogramd3d programming example is not bad, beginners can see the dribs and drabs.)
D3D11-Wallhack-master
- dx11 的hook源码 内含x86 x64 hook任意函数的源码(Dx11 hook source code)
hyxd上色透视源码
- d3d11 hook 透视模版 改顶点数和NumVertices就能透视大多数d3d11游戏(D3d11 hook perspective template Change the number of points and NumVertices to see most d3d11 games.)