搜索资源列表
ISOface-marching
- 这是ISOsurface作图,隐函数作图的绝好的例子,使用完备的marching cube算法,是数据可视化研究的最佳参考。-mapping, mapping of the implicit function excellent example Use complete marching cube algorithm, data visualization of the best reference.
metaballs_src
- 快速marching cube 实现metaball 速度很快
marchingcubes
- marching cube算法源代码,用C写的,实现三维空间数据的三角化
maciej_demo
- 用OpenGL实现的marching cube动态3维图像,基于VC++6.0的开发平台。
marchingcubes
- 由java实现的marching cube
marchingcube
- 自己对marchingcube算法的实现,有不错的效率改进,Winform界面以及两组测试数据。-Realization of marching cube.
marchingcube
- 基于VTK,利用marching cube算法对二维CT切片进行三维重构-Based on VTK, marching cube algorithm using two-dimensional three-dimensional reconstruction of CT slices
marchingcube
- marching cube算法的openGL实现,简单扼要-marching cube algorithm openGL implementation, simple and concise
suanfa
- 本文主要详细介绍了三维重建算法原理,包括marching cube算法,和Ray-Casting算法-This paper details the principle of three-dimensional reconstruction algorithms, including the marching cube algorithm, and Ray-Casting Algorithm
3D_Surface_Reconstruction_Using_marching_cube
- 使用marching cube方法进行3D表面重建,切片数据在这里: http://graphics.stanford.edu/data/voldata/ CThead.tar.gz-marching cube method using 3D surface reconstruction, slice data here: http://graphics.stanford.edu/data/voldata/CThead.tar.gz
mc
- 简单的marching cube,无光照等效果。可以作为基础程序。-A simple marching cube, no effect of light and so on. Can be used as the basis of the procedures.
kildekode
- marching cube的另一种实现,算法效率应该比Paul的要高一点。-marching cube another to achieve the algorithm efficiency should be higher than that of Paul.
marching_cube
- 移动立方体marching cube算法 由粒子生成网格,通常都是用marching cube技术-marching cube algorithm for mobile cube particles generated by the grid, usually with technology marching cube
mc
- 一个实现了marching cube的程序,数据包含在程序里。-a marching cube program
mc_arase
- marching cube 源码 实现布尔运算等功能-marching cube
vtkmarchingcubes
- VC6下的marching cube(等值面抽取)图像重建法的代码。-VC6 under the marching cube (iso-surface extraction) image reconstruction method code.
marching-cube
- 这个是三维重建中最常用的面绘制的方法,也叫marching cube,比较容易实现,不过效果不如体绘制好-This is the most commonly used three-dimensional reconstruction of surface rendering method is also called marching cube, relatively easy to implement, but the effect was not as good rendering
GLSL_marching
- marching cube based on the GLSL
marchingcubes
- marching cube算法 程序 marchingcubes算法-marching cube algorithm marchingcubes algorithm
marchingcubes_x64
- marching cube algorithm source code, written using C, to achieve three-dimensional spatial data triangulation in 64 bits