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这个程序是用OpenGL和glaux在Visual Studio .Net的开发环境中创建的. 该程序包含的功能有:
1. 对键盘的输入作出响应
2. 3D物体的旋转动画
3. 创建窗口显示
4. 创建全屏显示
5. 3维贴图
该程序适用于初学OpenGL, 尤其是初学glaux的程序员.
读码愉快!-this procedure is OpenGL and glaux in Visual Studio. Net development environment cr
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Play3D is a program to play 3D video files using full-screen quad-buffer
OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any
format that is supported through DirectShow with an appropriate codec.
This includes AVI as well as
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study material about keyboard input control for opengl new beginners
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GLFW is a free, Open Source, multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time. It is intended to be simple to integrate into existing applications and does not lay claim to the main
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一个小的基于opengl的程序,实现了图像接受键盘输入进行移动的效果- small opengl-based program, the effect of the image to accept keyboard input to move
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This is a simple OpenGL program present a 2D square rotation, and has keyboard input.
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实现基于opengl的简单文字输入(由键盘输入),及渲染输出至窗口等功能。-opengl Based Simple text input (keyboard input), and rendering to the window functions.
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opengl课程之七,学习纹理过滤,opengl光线,以及键盘输入控制-lesson7 ,texture Filters, lighting ,keyboard input
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Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the "First-Person-Shooter View Control" sample except this one uses no DirectInput. Chec
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基于opengl图形接口实现的魔方,在visual stdio 2010 下可以运行,右键弹出式菜单可以选择魔方阶数,键盘输入控制魔方某一层旋转(详见注释),鼠标可整体旋转魔方,-Opengl-based graphical interface cube in visual stdio 2010 can run, right pop-up menu you can choose the order of the cube, the cube keyboard input to control t
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使用OpenGL和MFC绘制一个Android机器人,可以通过键盘输入控制机器人身体各部分移动。-Using OpenGL and MFC to draw an Android robot, you can control the robot through the keyboard input parts of the movement.
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图形渲染,支持键盘输入,以及各种库,常用到的库(Graphics rendering, support for keyboard input, and a variety of libraries, commonly used libraries)
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一个opengl程序,是一个机器人,可通过键盘输入,控制动作。(A OpenGL program that controls the action of a robot through the input value of the keyboard)
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