搜索资源列表
Parallax
- 一个利用法线贴图实现模型细节的Demo,凹凸纹理贴图运行程序。-The realization of a model for the use of normal mapping details of the Demo, run the program bump texture mapping.
ParallaxMapping_Demo
- 视差映射 基于oZone3D o3p文件 可以看看简单的demo-Parallax mapping file based on oZone3D o3p can see a simple demo
D3D9ParallaxNormalMapping
- // This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three techniques // that implements
ParallaxMappingOGL
- Parallax mapping example
Emboss
- OPENGL凹凸映射算法,虽然不如视差映射的方法好,但是凹凸映射我只在NEHE中见过,这个是我找的另一个凹凸映射的例子-OPENGL bump mapping algorithm, although not as good as parallax mapping, but the bump mapping seen only in NEHE, this I find another example of bump mapping
Dynamic-Parallax-Occlusion-Mapping-
- 视差贴图技术英文论文,视觉效果比normalmap提升很多-Dynamic Parallax Occlusion Mapping with Approximate Soft Shadows
Chickens-Shader-Bundle
- - Parallax Specular Mapping with approximate self shadows. - Cook-Torrance Bumped Specular lighting (with reflective, parallax and self shadowed parallax versions). - Self Shadowed relief Mapping. - Different faked subsurface scattering multila
Bump-Mapping
- direct3d10下实现的集中凹凸贴图,包含法线贴图,parallax贴图和relief贴图-normal map\parallax map\relief map
Parallax mapping
- 通过OpenGL语言,利用视差贴图的方法,实现了3D比较好的额效果(Through OpenGL language, the method of parallax mapping is used to achieve the better effect of 3D)