搜索资源列表
光线跟踪(ray tracing)算法程序的实现
- 光线跟踪(ray tracing)算法程序的实现,用vc++编写,功能特强
二维射线追踪程序!matlab编写
- 二维射线追踪程序!matlab编写!! 地震声波正演源程序,Two-dimensional ray-tracing program! matlab prepared! ! Forward seismic acoustic source
rayinvr.rar
- 实现地震射线追踪和反演的frotran程序,适合地震勘探的同行,Seismic ray tracing implementation and inversion frotran procedures, seismic exploration for suitable peer
raycast.rar
- 基于opengl的光线跟踪程序。是一个学习光线跟踪的例子,Based on the ray tracing procedure opengl. Is an example of ray tracing study
Optical-bench4m7
- Matlab实现光线跟踪算法,建模光线折射、衰减、像差-Matlab to achieve ray tracing algorithm, modeling of light refraction, attenuation, aberrations
Bellhop
- 计算水声传播的射线追踪法程序,可以计算不同地形下的传播情况-underwater acoustic propagation RAY tracing code...
gpuray-0.91
- Standford大学开发的GPU光线跟踪程序,实现了基于GPU的KDTree算法,需要Brook+编译运行-Standford University, the development of GPU ray-tracing program, enables GPU-based algorithms KDTree need to run the Brook+ compiler
inverRayCode
- 地震资料反演:射线追踪偏移源代码,用matlab编写-Seismic data inversion: the source code offset ray tracing, using matlab to prepare
RayTrace
- 光线跟踪算法的一个实例,演示光源照亮小球不同角度-Ray-tracing algorithm an example to demonstrate the light source to illuminate the ball a different angle
raytracer-0.1.tar
- Ray tracing using Visual Studio -Ray tracing using Visual Studio
Raytracing
- 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report
RayTraciny
- opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
code
- file code.zip are used to implement ray tracing technology.
rayoptik
- a simple programme for ray tracing
RayTrace
- 光线跟踪算法的实现。支持平面、三角、立方体、球、二次曲面等实体,进行发射、透射、镜面高光等处理。-Ray-tracing algorithm. Support plane, triangle, cube, ball, and other entities conicoid, launch, transmission, processing, such as specular.
MPI_Raytracer
- Descr iption: Implements a MPI ray tracing renderer. Uses preprocessor directives to allow for either MPI or non-MPI sequential functionality. By setting USE_MPI to zero, the program can be run in a non-MPI environment.-Descr iption: Implements a MPI
RayTracing
- 采用层次包围盒、八叉树加速的光线跟踪算法-ray tracing using level boundary box and eight branch tree algorithm
guang
- 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of
ray-tracing
- 光线跟踪,景物环境为四周镜面,魔方,圆锥,木球等-ray tracing
ray-tracing-master
- ray tracing 在opencv + VS2015 的实现代码(it is the ray tracing program code using opencv + VS2015)