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简单工厂模式与工厂方法模式
在OO设计领域,我们知道前人总结了不少的经验,许多的经验在现代软件工程过程中已经被认为是原则来遵守。下面笔者摘抄几项下文涉及到的OO原则的定义。
OCP(开闭原则,Open-Closed Principle):一个软件的实体应当对扩展开放,对修改关闭。我的理解是,对于一个已有的软件,如果需要扩展,应当在不需修改已有代码的基础上进行。
-sdfjl lsjd djk jkld ljkdl dlj lj d l d
在OO设计领域,我们知道前人总结了不少的经验,许多的经验在现代软件工程过程中已经被认为是原则来遵守。下面笔者摘抄几项下文涉及到的OO原则的定义。
OCP(开闭原则,Open-Closed Principle):一个软件的实体应当对扩展开放,对修改关闭。我的理解是,对于一个已有的软件,如果需要扩展,应当在不需修改已有代码的基础上进行。
-sdfjl lsjd djk jkld ljkdl dlj lj d l d
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OPer/Computer/bin/Debug/ClassLibrary1.dll
OPer/Computer/bin/Debug/ClassLibrary1.pdb
OPer/Computer/bin/Debug/Computer.exe
OPer/Computer/bin/Debug/Computer.pdb
OPer/Computer/bin/Debug/Computer.vshost.exe
OPer/Computer/Computer.csproj
OPer/Computer/Form1.cs
OPer/Computer/Form1.Designer.cs
OPer/Computer/Form1.resx
OPer/Computer/obj/Computer.csproj.FileList.txt
OPer/Computer/obj/Debug/Computer.csproj.GenerateResource.Cache
OPer/Computer/obj/Debug/Computer.exe
OPer/Computer/obj/Debug/Computer.Form1.resources
OPer/Computer/obj/Debug/Computer.pdb
OPer/Computer/obj/Debug/Computer.Properties.Resources.resources
OPer/Computer/obj/Debug/ResolveAssemblyReference.cache
OPer/Computer/Program.cs
OPer/Computer/Properties/AssemblyInfo.cs
OPer/Computer/Properties/Resources.Designer.cs
OPer/Computer/Properties/Resources.resx
OPer/Computer/Properties/Settings.Designer.cs
OPer/Computer/Properties/Settings.settings
OPer/Computer.sln
OPer/Computer.suo
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug/ClassLibrary1.dll
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug/ClassLibrary1.pdb
OPer/Oper/ClassLibrary1/ClassLibrary1/Calc.cs
OPer/Oper/ClassLibrary1/ClassLibrary1/ClassLibrary1.csproj
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/ClassLibrary1.csproj.FileList.txt
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/ClassLibrary1.dll
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/ClassLibrary1.pdb
OPer/Oper/ClassLibrary1/ClassLibrary1/Properties/AssemblyInfo.cs
OPer/Oper/ClassLibrary1/ClassLibrary1.sln
OPer/Oper/ClassLibrary1/ClassLibrary1.suo
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/TempPE
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug
OPer/Computer/obj/Debug/Refactor
OPer/Computer/obj/Debug/TempPE
OPer/Oper/ClassLibrary1/ClassLibrary1/bin
OPer/Oper/ClassLibrary1/ClassLibrary1/obj
OPer/Oper/ClassLibrary1/ClassLibrary1/Properties
OPer/Computer/bin/Debug
OPer/Computer/obj/Debug
OPer/Oper/ClassLibrary1/ClassLibrary1
OPer/Computer/bin
OPer/Computer/obj
OPer/Computer/Properties
OPer/Oper/ClassLibrary1
OPer/Computer
OPer/Oper
OPer
OPer/Computer/bin/Debug/ClassLibrary1.pdb
OPer/Computer/bin/Debug/Computer.exe
OPer/Computer/bin/Debug/Computer.pdb
OPer/Computer/bin/Debug/Computer.vshost.exe
OPer/Computer/Computer.csproj
OPer/Computer/Form1.cs
OPer/Computer/Form1.Designer.cs
OPer/Computer/Form1.resx
OPer/Computer/obj/Computer.csproj.FileList.txt
OPer/Computer/obj/Debug/Computer.csproj.GenerateResource.Cache
OPer/Computer/obj/Debug/Computer.exe
OPer/Computer/obj/Debug/Computer.Form1.resources
OPer/Computer/obj/Debug/Computer.pdb
OPer/Computer/obj/Debug/Computer.Properties.Resources.resources
OPer/Computer/obj/Debug/ResolveAssemblyReference.cache
OPer/Computer/Program.cs
OPer/Computer/Properties/AssemblyInfo.cs
OPer/Computer/Properties/Resources.Designer.cs
OPer/Computer/Properties/Resources.resx
OPer/Computer/Properties/Settings.Designer.cs
OPer/Computer/Properties/Settings.settings
OPer/Computer.sln
OPer/Computer.suo
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug/ClassLibrary1.dll
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug/ClassLibrary1.pdb
OPer/Oper/ClassLibrary1/ClassLibrary1/Calc.cs
OPer/Oper/ClassLibrary1/ClassLibrary1/ClassLibrary1.csproj
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/ClassLibrary1.csproj.FileList.txt
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/ClassLibrary1.dll
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/ClassLibrary1.pdb
OPer/Oper/ClassLibrary1/ClassLibrary1/Properties/AssemblyInfo.cs
OPer/Oper/ClassLibrary1/ClassLibrary1.sln
OPer/Oper/ClassLibrary1/ClassLibrary1.suo
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug/TempPE
OPer/Oper/ClassLibrary1/ClassLibrary1/bin/Debug
OPer/Oper/ClassLibrary1/ClassLibrary1/obj/Debug
OPer/Computer/obj/Debug/Refactor
OPer/Computer/obj/Debug/TempPE
OPer/Oper/ClassLibrary1/ClassLibrary1/bin
OPer/Oper/ClassLibrary1/ClassLibrary1/obj
OPer/Oper/ClassLibrary1/ClassLibrary1/Properties
OPer/Computer/bin/Debug
OPer/Computer/obj/Debug
OPer/Oper/ClassLibrary1/ClassLibrary1
OPer/Computer/bin
OPer/Computer/obj
OPer/Computer/Properties
OPer/Oper/ClassLibrary1
OPer/Computer
OPer/Oper
OPer
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