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文件名称:4
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这是OSG入门指南源码之四,内容有纹理映射和渲染等。-This is the source of the four OSG Getting Started Guide, the contents of texture mapping and rendering.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
4/(Texture Rectangle)示例/osgVR/main.cpp
4/(Texture Rectangle)示例/osgVR/osgVR.vcproj
4/(Texture Rectangle)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/(Texture Rectangle)示例/osgVR.sln
4/(Texture Rectangle)示例/osgVR.suo
4/(Texture Rectangle)示例/release/osgVR.exe
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/main.cpp
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/osgVR.vcproj
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR.sln
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR.suo
4/Mipmap纹理映射(Texture Mipmap)示例/release/osgVR.exe
4/一维纹理(Texture1D)示例/osgVR/main.cpp
4/一维纹理(Texture1D)示例/osgVR/osgVR.vcproj
4/一维纹理(Texture1D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/一维纹理(Texture1D)示例/osgVR.sln
4/一维纹理(Texture1D)示例/osgVR.suo
4/一维纹理(Texture1D)示例/release/osgVR.exe
4/三维纹理(Texture3D)示例/osgVR/main.cpp
4/三维纹理(Texture3D)示例/osgVR/osgVR.vcproj
4/三维纹理(Texture3D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/三维纹理(Texture3D)示例/osgVR.sln
4/三维纹理(Texture3D)示例/osgVR.suo
4/三维纹理(Texture3D)示例/release/osgVR.exe
4/二维纹理(Texture2D)示例/osgVR/main.cpp
4/二维纹理(Texture2D)示例/osgVR/osgVR.vcproj
4/二维纹理(Texture2D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/二维纹理(Texture2D)示例/osgVR.sln
4/二维纹理(Texture2D)示例/osgVR.suo
4/二维纹理(Texture2D)示例/release/osgVR.exe
4/光源(LightSource)示例/osgVR/main.cpp
4/光源(LightSource)示例/osgVR/osgVR.vcproj
4/光源(LightSource)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/光源(LightSource)示例/osgVR.sln
4/光源(LightSource)示例/osgVR.suo
4/光源(LightSource)示例/release/osgVR.exe
4/多重纹理映射示例/osgVR/main.cpp
4/多重纹理映射示例/osgVR/osgVR.vcproj
4/多重纹理映射示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/多重纹理映射示例/osgVR.sln
4/多重纹理映射示例/osgVR.suo
4/多重纹理映射示例/release/osgVR.exe
4/材质(Material)示例/osgVR/main.cpp
4/材质(Material)示例/osgVR/osgVR.vcproj
4/材质(Material)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/材质(Material)示例/osgVR.sln
4/材质(Material)示例/osgVR.suo
4/材质(Material)示例/release/osgVR.exe
4/渲染到纹理(Render To Texture)示例/osgVR/main.cpp
4/渲染到纹理(Render To Texture)示例/osgVR/osgVR.vcproj
4/渲染到纹理(Render To Texture)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/渲染到纹理(Render To Texture)示例/osgVR.sln
4/渲染到纹理(Render To Texture)示例/osgVR.suo
4/渲染到纹理(Render To Texture)示例/release/osgVR.exe
4/渲染状态(ClipNode)示例/osgVR/main.cpp
4/渲染状态(ClipNode)示例/osgVR/osgVR.vcproj
4/渲染状态(ClipNode)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/渲染状态(ClipNode)示例/osgVR.sln
4/渲染状态(ClipNode)示例/osgVR.suo
4/渲染状态(ClipNode)示例/release/osgVR.exe
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/back.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/down.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/front.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/left.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/main.cpp
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/osgVR.vcproj
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/right.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/up.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR.sln
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR.suo
4/立方贴图(TextureCubeMap )-天空盒示例/release/osgVR.exe
4/聚光灯(SpotLight)示例/osgVR/main.cpp
4/聚光灯(SpotLight)示例/osgVR/osgVR.vcproj
4/聚光灯(SpotLight)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/聚光灯(SpotLight)示例/osgVR/Tex.h
4/聚光灯(SpotLight)示例/osgVR.sln
4/聚光灯(SpotLight)示例/osgVR.suo
4/聚光灯(SpotLight)示例/release/osgVR.exe
4/自动生成纹理坐标(TexGen)示例/osgVR/main.cpp
4/自动生成纹理坐标(TexGen)示例/osgVR/osgVR.vcproj
4/自动生成纹理坐标(TexGen)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/自动生成纹理坐标(TexGen)示例/osgVR.sln
4/自动生成纹理坐标(TexGen)示例/osgVR.suo
4/自动生成纹理坐标(TexGen)示例/release/osgVR.exe
4/计算纹理坐标(TexGen)示例/osgVR/main.cpp
4/计算纹理坐标(TexGen)示例/osgVR/osgVR.vcproj
4/计算纹理坐标(TexGen)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/计算纹理坐标(TexGen)示例/osgVR.sln
4/计算纹理坐标(TexGen)示例/osgVR.suo
4/计算纹理坐标(TexGen)示例/release/osgVR.exe
4/(Texture Rectangle)示例/osgVR
4/(Texture Rectangle)示例/release
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR
4/Mipmap纹理映射(Texture Mipmap)示例/release
4/一维纹理(Texture1D)示例/osgVR
4/一维纹理(Texture1D)示例/release
4/三维纹理(Texture3D)示例/osgVR
4/三维纹理(Texture3D)示例/release
4/二维纹理(Texture2D)示例/osgVR
4/二维纹理(Texture2D)示例/release
4/光源(LightSource)示例/osgVR
4/光源(LightSource)示例/release
4/多重纹理映射示例/osgVR
4/多重纹理映射示例/release
4/材质(Material)示例/osgVR
4/材质(Material)示例/release
4/渲染到纹理(Render To Texture)示例/osgVR
4/渲染到纹理(Render To Texture)示例/release
4/渲染状态(ClipNode)示例/osgVR
4/渲染状态(ClipNode)示例/release
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR
4/立方贴图(TextureCubeMap )-天空盒示例/release
4/聚光灯(SpotLight)示例/osgVR
4/聚光灯(SpotLight)示例/release
4/自动生成纹理坐标(TexGen)示例/osgVR
4/自动生成纹理坐标(TexGen)示例/release
4/计算纹理坐标(TexGen)示例/osgVR
4/计算纹理坐标(TexGen)示例/release
4/(Texture Rectangle)示例
4/Mipmap纹理映射(Texture Mipmap)示例
4/一维纹理(Texture1D)示例
4/三维纹理(Texture3D)示例
4/二维纹理(Texture2D)示例
4/光源(LightSource)示例
4/多重纹理映射示例
4/材质(Material)示例
4/渲染到纹理(Render To Texture)示例
4/渲染状态(ClipNode)示例
4/立方贴图(TextureCubeMap )-天空盒示例
4/聚光灯(SpotLight)示例
4/自动生成纹理坐标(TexGen)示例
4/计算纹理坐标(TexGen)示例
4
4/(Texture Rectangle)示例/osgVR/osgVR.vcproj
4/(Texture Rectangle)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/(Texture Rectangle)示例/osgVR.sln
4/(Texture Rectangle)示例/osgVR.suo
4/(Texture Rectangle)示例/release/osgVR.exe
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/main.cpp
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/osgVR.vcproj
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR.sln
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR.suo
4/Mipmap纹理映射(Texture Mipmap)示例/release/osgVR.exe
4/一维纹理(Texture1D)示例/osgVR/main.cpp
4/一维纹理(Texture1D)示例/osgVR/osgVR.vcproj
4/一维纹理(Texture1D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/一维纹理(Texture1D)示例/osgVR.sln
4/一维纹理(Texture1D)示例/osgVR.suo
4/一维纹理(Texture1D)示例/release/osgVR.exe
4/三维纹理(Texture3D)示例/osgVR/main.cpp
4/三维纹理(Texture3D)示例/osgVR/osgVR.vcproj
4/三维纹理(Texture3D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/三维纹理(Texture3D)示例/osgVR.sln
4/三维纹理(Texture3D)示例/osgVR.suo
4/三维纹理(Texture3D)示例/release/osgVR.exe
4/二维纹理(Texture2D)示例/osgVR/main.cpp
4/二维纹理(Texture2D)示例/osgVR/osgVR.vcproj
4/二维纹理(Texture2D)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/二维纹理(Texture2D)示例/osgVR.sln
4/二维纹理(Texture2D)示例/osgVR.suo
4/二维纹理(Texture2D)示例/release/osgVR.exe
4/光源(LightSource)示例/osgVR/main.cpp
4/光源(LightSource)示例/osgVR/osgVR.vcproj
4/光源(LightSource)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/光源(LightSource)示例/osgVR.sln
4/光源(LightSource)示例/osgVR.suo
4/光源(LightSource)示例/release/osgVR.exe
4/多重纹理映射示例/osgVR/main.cpp
4/多重纹理映射示例/osgVR/osgVR.vcproj
4/多重纹理映射示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/多重纹理映射示例/osgVR.sln
4/多重纹理映射示例/osgVR.suo
4/多重纹理映射示例/release/osgVR.exe
4/材质(Material)示例/osgVR/main.cpp
4/材质(Material)示例/osgVR/osgVR.vcproj
4/材质(Material)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/材质(Material)示例/osgVR.sln
4/材质(Material)示例/osgVR.suo
4/材质(Material)示例/release/osgVR.exe
4/渲染到纹理(Render To Texture)示例/osgVR/main.cpp
4/渲染到纹理(Render To Texture)示例/osgVR/osgVR.vcproj
4/渲染到纹理(Render To Texture)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/渲染到纹理(Render To Texture)示例/osgVR.sln
4/渲染到纹理(Render To Texture)示例/osgVR.suo
4/渲染到纹理(Render To Texture)示例/release/osgVR.exe
4/渲染状态(ClipNode)示例/osgVR/main.cpp
4/渲染状态(ClipNode)示例/osgVR/osgVR.vcproj
4/渲染状态(ClipNode)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/渲染状态(ClipNode)示例/osgVR.sln
4/渲染状态(ClipNode)示例/osgVR.suo
4/渲染状态(ClipNode)示例/release/osgVR.exe
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/back.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/down.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/front.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/left.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/main.cpp
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/osgVR.vcproj
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/right.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR/up.jpg
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR.sln
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR.suo
4/立方贴图(TextureCubeMap )-天空盒示例/release/osgVR.exe
4/聚光灯(SpotLight)示例/osgVR/main.cpp
4/聚光灯(SpotLight)示例/osgVR/osgVR.vcproj
4/聚光灯(SpotLight)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/聚光灯(SpotLight)示例/osgVR/Tex.h
4/聚光灯(SpotLight)示例/osgVR.sln
4/聚光灯(SpotLight)示例/osgVR.suo
4/聚光灯(SpotLight)示例/release/osgVR.exe
4/自动生成纹理坐标(TexGen)示例/osgVR/main.cpp
4/自动生成纹理坐标(TexGen)示例/osgVR/osgVR.vcproj
4/自动生成纹理坐标(TexGen)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/自动生成纹理坐标(TexGen)示例/osgVR.sln
4/自动生成纹理坐标(TexGen)示例/osgVR.suo
4/自动生成纹理坐标(TexGen)示例/release/osgVR.exe
4/计算纹理坐标(TexGen)示例/osgVR/main.cpp
4/计算纹理坐标(TexGen)示例/osgVR/osgVR.vcproj
4/计算纹理坐标(TexGen)示例/osgVR/osgVR.vcproj.DCED96CCF2F246F.Administrator.user
4/计算纹理坐标(TexGen)示例/osgVR.sln
4/计算纹理坐标(TexGen)示例/osgVR.suo
4/计算纹理坐标(TexGen)示例/release/osgVR.exe
4/(Texture Rectangle)示例/osgVR
4/(Texture Rectangle)示例/release
4/Mipmap纹理映射(Texture Mipmap)示例/osgVR
4/Mipmap纹理映射(Texture Mipmap)示例/release
4/一维纹理(Texture1D)示例/osgVR
4/一维纹理(Texture1D)示例/release
4/三维纹理(Texture3D)示例/osgVR
4/三维纹理(Texture3D)示例/release
4/二维纹理(Texture2D)示例/osgVR
4/二维纹理(Texture2D)示例/release
4/光源(LightSource)示例/osgVR
4/光源(LightSource)示例/release
4/多重纹理映射示例/osgVR
4/多重纹理映射示例/release
4/材质(Material)示例/osgVR
4/材质(Material)示例/release
4/渲染到纹理(Render To Texture)示例/osgVR
4/渲染到纹理(Render To Texture)示例/release
4/渲染状态(ClipNode)示例/osgVR
4/渲染状态(ClipNode)示例/release
4/立方贴图(TextureCubeMap )-天空盒示例/osgVR
4/立方贴图(TextureCubeMap )-天空盒示例/release
4/聚光灯(SpotLight)示例/osgVR
4/聚光灯(SpotLight)示例/release
4/自动生成纹理坐标(TexGen)示例/osgVR
4/自动生成纹理坐标(TexGen)示例/release
4/计算纹理坐标(TexGen)示例/osgVR
4/计算纹理坐标(TexGen)示例/release
4/(Texture Rectangle)示例
4/Mipmap纹理映射(Texture Mipmap)示例
4/一维纹理(Texture1D)示例
4/三维纹理(Texture3D)示例
4/二维纹理(Texture2D)示例
4/光源(LightSource)示例
4/多重纹理映射示例
4/材质(Material)示例
4/渲染到纹理(Render To Texture)示例
4/渲染状态(ClipNode)示例
4/立方贴图(TextureCubeMap )-天空盒示例
4/聚光灯(SpotLight)示例
4/自动生成纹理坐标(TexGen)示例
4/计算纹理坐标(TexGen)示例
4
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