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Tweening
- 使用DirectX,采用渐变网格模型,渲染深海游动的快乐海豚-The use of DirectX, the use of Gradient Mesh, rendering deep happiness dolphins swimming
tweeing
- This tweening source code using opengl by visual c-This is tweening source code using opengl by visual c++
Tweening
- Windows dx sdk 高级网格模型的例子,本例子是关于网格动画插值计算的动画实例,可以帮助你更好的理解动画计算-Senior Windows dx sdk example grid model, the example is the interpolation on grid computing animation animated example, I can help you better understand the calculation Animation
ShaderX_CharacterAnimation
- 角色动画在d3d的顶点向量的实现方法,下面的英文描述是文章内的,就不做中文描述了。-With the introduction of vertex shaders to modern graphics hardware, we are able to move a large portion of the character animation processing from the CPU to the graphics hardware. Two common character anima
nefD-impact-tween-328d8a1
- Entity Tweening Plugin for the Impact Game Engine Impact Tween is a plugin for the ImpactJS game engine. It allows you to add any number of tweens to an entity, each modifying any number of that entities numeric properties in the specified manne
e2fsbb
- Easing equation function for a simple linear tweening.
tweening
- OpenGL Motion Tweening