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racecargame
- 此程序是在一国外网站上艰难获得,为一个经典赛车小游戏!经过本人在vc6.0 vc++2003上测试均已成功,个别文件自己修改做了标注!欢迎对游戏编程赶兴趣绝对不要错过!很经典!
MediaPlayer
- 使用vc.net 2003编译通过,需使用DirectX SDK,直接运行生成的exe文件即可。可播放流媒体文件.
Directshow
- 本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0.里面有采集播放暂停停止等功能-this program in the Windows 98/2000/XP/2003 platform operation, or in VC6.0.NET debugging. Debugging the former requires Microsoft DirectX 9.0. There are p
LoadJPG
- DirectX编程,在DX环境中加载显示jpg图片文件,用到了ijl15.dll。 开发工具:VC.net 2003
05_AlphaTest
- VC++ 2003实现的Alpha测试效果 大家快来下啊-VC++ 2003 implementation of the Alpha testing of the effect of U.S. Come ah
CJLibrary608c
- 序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加-Preface platform running on Windows 98/2000/XP/2003 can VC++ 6.0 or. NET debugging. Please install be
shipinjiankong
- 程序运行在Windows 98/2000/XP/2003平台下,可在VC++ 6.0或.NET中调试。调试前请先安装Microsoft DirectX 9.0 SDK。因为本章的程序用到DirectShow的COM,需要在程序options→directories→include files中添加“E:\Program Files\Microsoft DirectX 9.0 SDK \Samples\C++\DirectShow\BaseClasses”。-view
CapturePreviewAndSave
- 一个在MFC下的视频捕捉、回放、和存储例程,使用directshow中的SmartTee来实现,在VS2003下调试通过。-This is example for video capturing,previewing and saving programming. It uses smartTee in directshow. It have been debugged in Microsoft Visual Studio 2003.
TextureViewerOpenTK1
- 2003年的搜神记编译环境 -2003 immortals compile environment 2003 immortals compilation environment
Real Time 3D Terrain Engines Using C++ and DX9
- Book: Real-Time 3D Terrain Engines Using C++ and DirectX 9 Author: Greg Snook Editorial: Charles River Media 1 edition (June 2003)
翎风源码
- 很早以前的源码,应该是2003的吧,我也忘记了,太长时间了,当时挺火的完整版,希望各位喜欢!