搜索资源列表
KevinLib200602042213
- KevinLib功能简介: 实现了DirectX下视频,音频的采集 实现了XVID,H.264(编码类采用X264,解码类采用ffmpeg/libavcodec),MPEG4等的编解码 功能详细见 KevinLibDemo 开发工具 VC7 BBS :http://www.videobbs.com CVS :pserver:anonymous@videobbs.com:2401/CVSROOT/KevinLib co KevinLib A
Munsell_src
- Direct3D is the component of DirectX that can render immersive 3D worlds. Direct3D is ideally suited for programs that allow the operator to fly through complex models in 3D space. The specific model I tackled was a model of the Munsell color solid.
ball_proj
- 1.DirectShow how to output to render 2.USE MFC Shared DLL 3.Include <afx.h> that you are easy to use Socket and String function 4.Include network recieve data 5.DNS to IP 6.Xvid Mpeg4 decoder 7.Ap Pass param to Direcshow interfa
PlaySound
- 从资源文件中,载入音声,图片等,并播放声音,或者显示 HINSTANCE h=AfxGetInstanceHandle() HRSRC hr=FindResource(h,\"IDW\",\"WAVE\") HGLOBAL hg=LoadResource(h,hr) LPSTR lp=(LPSTR)LockResource(hg) sndPlaySound(lp,SND_MEMORY|SND_ASYNC) FreeResource(hg) r
ddraw9
- 用directX9 的d3dxsprite封装成的ddraw类,用于directX9 2D绘图,功能齐备,故命名为ddraw9.h,和ddraw9.cpp,编译需要dx9 sdk。
PlayCap
- DirectShow播放视频的源代码,Capture类的用法,包含.cpp文件和.H两个文件。
ddraw
- DDraw.h实现播放,DDraw.h实现播放
x264
- x264编解码源码 一个比较好的H.264的开源-H.264 codec a relatively good source of revenue H.264
Direct3D-Hook-2005-11-23
- DX hook to hook dx tat h all flk
01_TexSeaWave.rar
- Visual c+和directx 9实现海面波浪的仿真,Visual c+ And directx 9 to achieve the sea wave simulation
dshow.rar
- DirectShow所需要的所有头文件和库 对于新手非常有用~,DirectShow need all the headers and libraries are very useful for the novice ~
streams.h
- (环境配置)总结-streams.h问题.这是本人发了三天时间才完成环境VC6与DirectShow进行编程的环境配置,这个解决方法是第一个完全用Debug_Unicode版本来方法解决(至少我没看到过有用这个方法的)-(Environment configuration) sum-streams.h problem. It is I made a three days to complete environmental VC6 with DirectShow programming envir
ShowVideo_directdraw
- DirectDraw+DirectShow开发的视频播放程序,可以直接运行。-DirectDraw+ DirectShow development of the video player can be run directly.
DXVAChecker_1.10.1.0
- DXVA Checker. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1810
- DXVA Checker 1810. Watching h.264 videos using DirectX Video Acceleration (DXVA).
DXVAChecker_1900
- DXVA Checker 1900. Watching h.264 videos using DirectX Video Acceleration (DXVA).
Dshow.h
- 虽然内容很小,只有几KB吧,但是还是很有用的!!利用VC6进行DirectShow编程时的环境设置解决方法!!这是我继上一个解决Streams.h头文件解决方法后的又一次上传-Although it is very small, only a few KB bar, but it is still very useful! ! Use VC6 for DirectShow programming environment settings when the solution! ! This is
HFileAndLibFile
- 一些c++编程的时候会用到的一些头文件和链接库文件。 即.h和.lib文件 DX2009C SDK 编译环境需要用到的一些文件,我整理好了。把这些文件包含到VC的里面就可以过了。 如果缺什么文件的话。。请说明一下。。 一定会更新的-Some c++ programming will be used when the number of header files and link libraries. Ie. H and. Lib file DX2009C SDK build en
gif-h-master
- gif-h-master是c++操作gif文件的头文件,可以把N个图片合成gif文件-gif-h-master is operating gif file c++ header files, you can put the N image synthesis gif file
VideoSDK
- 使用DirectShow打开视频,ffmpeg解码(Use DirectShow to open the camera and use ffmpeg to decode H.264)