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SolarSystemSimulator
- 方便新手学习DX编程,一个用于模拟太阳系的例子,加载纹理,模型,变换-DX facilitate learning new programming, a simulation of the solar system for example, loading textures, models, transform
ETC1Util
- Utility methods for using ETC1 compressed textures.
c
- 各种赛车跑车纹理图 3dmax virtool creator建模必备-Various racing sports textures 3dmax virtool creator modeling necessary
motorPtexture
- 大众宝来福特通用宝马奔驰奥迪丰田本田尼桑各种进口车的纹理 3dmax建模必备-Volkswagen Bora GM Ford Nissan Toyota Honda BMW Audi Mercedes cars of various imported textures 3dmax modeling necessary
ETC1
- Methods for encoding and decoding ETC1 textures.
CompressedTextureActivity
- Demonstrate how to use ETC1 format compressed textures.
ETC1Util
- Utility methods for using ETC1 compressed textures.
r300_texture_desc
- Multisampled textures have their own alignment scheme.
csrutf8
- common formats supported as both textures and render targets.
private1
- Add textures as DRM framebuffers.make sure the texture has been allocated.
cref_1
- To avoid as-yet-unnecessary complexity we don t allow any partial support of MIP Maps (e.g. only for POT textures).
r300_screen_buffer
- Note strides are zero, this is ok for buffers, but not for textures 2d & higher at least.
ia32intrin
- compacting the array could be done in a single pass once the deleted textures are marked. -compacting the array could be done in a single pass once the deleted textures are marked.
sp_screen
- Increments whenever textures are modified. Contexts can track this.
virtio_config
- Note strides are zero, this is ok for buffers, but not for textures 2d & higher at least.
r600_buffer
- Note strides are zero, this is ok for buffers, but not for textures 2d & higher at least.
intel_tex_obj
- This a mirror of base._MaxLevel, updated at validate time, except that we don t bother with the non-base levels for non-mipmapped textures. -This is a mirror of base._MaxLevel, updated at validate time, except that we don t bother with the non-base
nv30_miptree
- only supports 2D, non-mipmapped textures for the moment.
radeon_program_tex
- Series of transformations to be done on textures.
xor
- Set the cache limits so we can fit 10 src images and the max number of textures doesn t matter. -Set the cache limits so we can fit 10 src images and the max number of textures doesn t matter.